DIRECTORY CD, Core, CoreCompose, D2Basic, Properties, Rope, Route, RTBasic; SC: CEDAR DEFINITIONS = BEGIN RopeList: TYPE = LIST OF Rope.ROPE; Layer: TYPE = CD.Layer; Rect: TYPE = D2Basic.Rect; RefRect: TYPE = REF Rect; Pos: TYPE = D2Basic.Pos; Number: TYPE = D2Basic.Number; SideOrNone: TYPE = RTBasic.SideOrNone; Side: TYPE = RTBasic.Side; DirectionOrNone: TYPE = RTBasic.DirectionOrNone; Direction: TYPE = RTBasic.Direction; PropList: TYPE = Properties.PropList; Error: ERROR [errorType: ErrorType _ callingError, explanation: Rope.ROPE _ NIL]; Signal: SIGNAL [signalType: ErrorType _ callingError, explanation: Rope.ROPE _ NIL]; ErrorType: TYPE = {programmingError, callingError, noResource, other}; DesignRules: TYPE = REF DesignRulesRec; DesignRulesRec: TYPE = RECORD[ horizLayer, vertLayer: Rope.ROPE, rowRules, sideRules: Route.DesignRules, technology: PRIVATE REF ANY _ NIL, properties: PropList _ NIL]; CreateDesignRules: PROC [technologyKey: ATOM, horizLayer, vertLayer: Rope.ROPE, rowDirection: Direction, properties: PropList _ NIL] RETURNS [designRules: DesignRules]; Handle: TYPE = REF HandleRec; HandleRec: TYPE = RECORD [ name: Rope.ROPE _ NIL, coreContext: CoreCompose.Context _ NIL, rules: DesignRules _ NIL, properties: PropList _ NIL, parms: PRIVATE REF ANY _ NIL, structureData: PRIVATE REF ANY _ NIL, layoutData: PRIVATE REF ANY _ NIL]; Result: TYPE = REF ResultRec; ResultRec: TYPE = RECORD[ handle: Handle, object: CD.Object, rect: Rect _ [0, 0, 0, 0], polyLength, metalLength, metal2Length, polyToMetal, metalToMetal2: NAT _ 0, numIncompletes: NAT _ 0, incompleteNets: RopeList _ NIL]; CreateHandle: PROC [coreContext: CoreCompose.Context, cellType: Core.CellType, cdDesign, libDesign: CD.Design, designRules: DesignRules, name: Rope.ROPE _ NIL, properties: PropList _ NIL] RETURNS [handle: Handle]; InitialPlace: PROC [handle: Handle, numRows: NAT _ 0]; PlaceImprove: PROC [handle: Handle, algorithm: ATOM]; GlobalRoute: PROC [handle: Handle]; DetailRoute: PROC [handle: Handle] RETURNS [result: Result]; CreateLayout: PROC [technologyKey: ATOM, horizLayer, vertLayer: Rope.ROPE, rowDirection: Direction, numRows: NAT, coreContext: CoreCompose.Context, cellType: Core.CellType, cdDesign, libDesign: CD.Design _ NIL, name: Rope.ROPE _ NIL, properties: PropList _ NIL] RETURNS [object: CD.Object]; END. $SC.mesa ///StdCell/SC.mesa Copyright c 1985 by Xerox Corporation. All rights reserved. Last Edited by: Preas, November 7, 1985 10:11:48 am PST Theory This interface defines the basic data structures and procedures to define a standard cell object from a Core description. Common Types Errors Design Rules Define the standard cell design rules. technologyKey values must correspond to one of the ChipNDale technologies. horizLayer, vertLayer should be "poly", "metal" or "metal2". StdCell Design Create a StdCellHandle. The StdCellHandle definition includes the design rules (conductor and via widths and spacings) for the routing channels as well as the circuit structure definition. Standard Cell Optimization and Construction The following operations are available for a standard cell design. Determine an initial placement for the instances. Improve the placement for the instances. Available algorithms consist of the following: $simulatedAnealing, pairWiseImprovement Determine strategic paths for the wiring that must cross cell rows. Determine actual wiring paths. Create a ChipNDale object and include the placement and routing in the object. This object will be included in design if design # NIL (form CreateHandle). Sugar Create a standard cell object by performing the above operations ΚΓ˜Jšœ™Jšœ Οmœ1™