CDCmosA CDMEBES _ %CDProperties.PutTechnologyProp[onto: %CMos.cmos, prop: $CDMEBESNmPerLambda, val: NEW[CDMEBES.Nm _ 1000]] _ %CDProperties.PutTechnologyProp[onto: %CMos.cmos, prop: $CDMEBESXNmPerDie, val: NEW[CDMEBES.Nm _ 100000000]] _ %CDProperties.PutTechnologyProp[onto: %CMos.cmos, prop: $CDMEBESYNmPerDie, val: NEW[CDMEBES.Nm _ 100000000]] _ %CDProperties.PutTechnologyProp[onto: %CMos.cmos, prop: $CDMEBESNmMaxBloat, val: NEW[CDMEBES.Nm _ 10000 -- 10 um is an upper bound on the greatest distance the "influence" of a drawn object extends beyond itself -- ]] _ %CDProperties.PutTechnologyProp[onto: %CMos.cmos, prop: $CDMEBESActiveToScribeCenter, val: NEW[CDMEBES.Nm _ 0]] _ &thinOx _ NEW[%CDMEBES.MaskSpecRec _ [name: "10", mebesPixelPitch: 1000 -- nm --, mode: reticle, cover: NEW[%CDMEBES.CDLayerRec _ [source: %CMos.ndif, deltaDiameter: 0 ]]]] _ %CDProperties.PutTechnologyProp[onto: %CMos.cmos, prop: $CDMEBESMaskSetSpec, val: LIST[ &thinOx ]] _ %CDProperties.PutAtomProp[$MEBESMask, $CDMEBESMaskSetName, "EDLIDT0"] äCDMEBESForElrod.load last modified by McCreight, June 4, 1986 4:34:41 pm PDT Last Edited by: Gasbarro May 28, 1986 2:57:34 pm PDT .. the die size .. the name of the die (until I figure out how to get it into the design) Ê÷˜Jšœ™šœ7™7Icode™4—J˜J˜JšÏk˜J˜JšœTœœ ˜kJ˜Jšœ™J˜JšœRœœ˜nJ˜JšœRœœ˜nJ˜JšœSœœ Ïcnœ˜ÛJ˜Jšœ]œœ ˜qJ˜š œ œœ2žœœœ8˜®J˜J™—šœTœ ˜dJ˜—J™JšœI™IJ˜JšœG˜GJ˜J˜—…—í