<> <> <> DIRECTORY Controls, Rope, TubeDefs; TubeDisplay: CEDAR DEFINITIONS ~ BEGIN OPEN TubeDefs; DrawTube: PUBLIC PROC [tube: Tube, context: Context, details: Details, view: Matrix]; <> <<>> DrawSkeleton: PUBLIC PROC [tube: Tube, context: Context, view: Matrix]; <> <<>> DrawSplines: PUBLIC PROC [tube: Tube, context: Context, view: Matrix]; <> DrawSplineEnds: PUBLIC PROC [ tube: Tube, context: Context, view: Matrix, mark: MarkType _ dot]; <> DrawContours: PUBLIC PROC [tube: Tube, context: Context, view: Matrix]; <> DrawLines: PUBLIC PROC [tube: Tube, context: Context, view: Matrix]; <> DrawFrames: PUBLIC PROC [tube: Tube, context: Context, view: Matrix, label: BOOL]; <> DrawNormals: PUBLIC PROC [tube: Tube, context: Context, view: Matrix, label: BOOL]; <> <<>> DrawCurvature: PUBLIC PROC [tube: Tube, context: Context, view: Matrix, label: BOOL]; <> DrawVelocity: PUBLIC PROC [tube: Tube, context: Context, view: Matrix, label: BOOL]; <> DrawAcceleration: PUBLIC PROC [tube: Tube, context: Context, view: Matrix, label: BOOL]; <> NVectors: PUBLIC PROC [tube: Tube, details: Details] RETURNS [INTEGER]; <> <<>> END.