DIRECTORY
Basics USING [ BITSHIFT, BITOR, BITAND ],
BasicTime USING [ PulsesToSeconds, GetClockPulses ],
Atom USING [ DottedPair, DottedPairNode, PropList, PutPropOnList,
GetPropFromList, RemPropFromList ],
CedarProcess USING [ CheckAbort, DoWithPriority ],
ViewerIO USING [ CreateViewerStreams ],
Terminal USING [ Virtual, GetColorMode, SetColor, GetColor,
WaitForBWVerticalRetrace, ColorMode,
GetRedMap, GetGreenMap, GetBlueMap,
SetRedMap, SetGreenMap, SetBlueMap ],
IO USING [ STREAM, PutF, PutRope, Flush, Close, GetLineRope,
rope, time ],
UserCredentials USING [ Get ],
FS USING [ StreamOpen ],
Rope USING [ ROPE, Index, Cat, Equal ] ,
Convert USING [ RopeFromReal, RopeFromCard ],
Real USING [ Float, FixC, RoundC, FixI ],
RealFns USING [ Sin, Cos, Power ],
QuickViewer USING [ DrawInViewer, QuickView ],
Imager USING [ Context, Rectangle, SetColor, Font, MaskRectangle,
SetFont, SetXY, ShowRope ],
ImagerColor USING [ ColorFromRGB, RGBFromHSL, RGB ],
ImagerFont USING [ Find, Scale ],
ImagerInterpress USING [ Close, Create, DoPage, Ref ],
NamedColors USING [ RopeToHSL ],
Pixels USING [ PixelBuffer, Extent, BYTE, ValueOp, Transfer, GetSampleSet,
SampleSet, PutPixel, GetScanSeg, PutScanSeg,
SampleSetSequence, SubMapSequence],
Plane3d USING [ DistanceToPt ],
ScanConvert USING [ GetColorProc, MappedRGB, DitheredRGB, PutLine ],
ThreeDBasics USING [ ClipState, Context, NoneOut, OutCode, NatSequence, Pair, Quad,
RGB, Rectangle, ShadingSequence, ShadingValue,
ShapeInstance, ShapeSequence, Triple, Vertex, VertexSequence,
VtxToRealSeqProc ],
ThreeDScenes USING [ AddAlphaBuffer, AddDepthBuffer, AddShape, Create,
DisplayFromImagerContext, DisplayFromVM, Error,
FillInBackGround, FillViewPort, FindShape, GetShading,
InitShades, NewShape, PlaceShape, PutShading, ReadScene,
WriteScene, SetView, ShadingProcs, XfmPtToEyeSpace,
XfmPtToDisplay
],
ThreeDSurfaces USING [ Patch, PtrPatch, ShowObjects, ShowWireFrameObjects,
PtrPatchSequence, ReadShape, CloneShape, GetPolyNormals,
PatchProcs, PatchDisplayProc, RegisterSurfaceType ],
Tilers USING [ FancyTiler],
SolidTextures USING [ RopeToProc, GetLerpedVals ],
AISAnimation USING [ GetAIS, PutAIS, StoreFiles ],
Animation3D USING [ MoveInOrbit, MoveOnLine ],
StandardPatches USING [ BezierExpand, BezierSubdivide, BezierDisplay,
BezierDisplayLines ],
ThreeDMisc USING [ ];