<> <> <> DIRECTORY Imager, ImagerPixelMap, Rope; PaintPM: CEDAR DEFINITIONS = { ROPE: TYPE = Rope.ROPE; Context: TYPE = Imager.Context; PixelMap: TYPE = ImagerPixelMap.PixelMap; ConstantColor: TYPE = Imager.ConstantColor; ColorMap: TYPE = REF ColorSequence; ColorSequence: TYPE = RECORD [colors: SEQUENCE length: NAT OF ConstantColor]; PaintPixelMap: PROC [context: Context, pm: PixelMap, cm: ColorMap, clearValue: CARDINAL]; }.