<> <> <> DIRECTORY Controls, Imager, Vector2, ViewerClasses; ControlsPrivate: CEDAR DEFINITIONS ~ BEGIN OPEN Controls; <> MaybeForkControlProc: PUBLIC PROC [control: Control]; <> <<>> ForkControlProc: PUBLIC PROC [control: Control]; <> <<>> ControlProcBusy: PUBLIC PROC [control: Control] RETURNS [BOOL]; <> <> NewSliderDial: PUBLIC PROC [control: Control]; <> <<>> NotifySliderDial: PUBLIC PROC [Control]; <> <<>> PaintSliderDial: ViewerClasses.PaintProc; <> <> NewFunction: PUBLIC PROC [control: Control]; <> <<>> NotifyFunction: PUBLIC PROC [Control]; <> <<>> PaintFunction: ViewerClasses.PaintProc; <> <<>> ResetFunction: PUBLIC PROC [control: Control, repaint: BOOL _ TRUE]; <> <> NewContour: PUBLIC PROC [control: Control]; <> <<>> NotifyContour: PUBLIC PROC [Control]; <> <<>> PaintContour: ViewerClasses.PaintProc; <> <<>> ClearContour: PUBLIC PROC [control: Control, repaint: BOOL _ TRUE]; <> <> NewSketch: PUBLIC PROC [control: Control]; <> <<>> NotifySketch: PUBLIC PROC [Control]; <> <<>> PaintSketch: ViewerClasses.PaintProc; <> <<>> ClearSketch: PUBLIC PROC [control: Control, repaint: BOOL _ TRUE]; <> <<>> END.