LightingModels.mesa
James Rauen, July 23, 1986 4:16:12 pm PDT
DIRECTORY
ImagerColor USING [RGB],
Vector3d USING [Triple];
LightingModels: CEDAR DEFINITIONS ~ BEGIN
Model: TYPE ~ RECORD [
background: Background,
ambientSource: AmbientSource,
pointSources: REF PointSourceSequence];
Background: TYPE ~ ImagerColor.RGB;
AmbientSource: TYPE ~ ImagerColor.RGB;
PointSourceSequence: TYPE ~ RECORD [
sources: SEQUENCE length: NAT OF PointSource];
PointSource: TYPE ~ RECORD [
position: Vector3d.Triple,
color: ImagerColor.RGB];
END.