DIRECTORY BitMap3d, Containers, Imager, ImagerFont, Rope, SV2d, SV3d, SVModelTypes, SVRayTypes, SVSceneTypes, SVSlices, ViewerClasses; SVInterfaceTypes: DEFINITIONS = BEGIN Assembly: TYPE = SVSceneTypes.Assembly; Camera: TYPE = SVModelTypes.Camera; Color: TYPE = Imager.Color; CoordSystem: TYPE = SVModelTypes.CoordSystem; CSGTree: TYPE = SVRayTypes.CSGTree; Matrix4by4: TYPE = SV3d.Matrix4by4; Path: TYPE = SV2d.Path; Point2d: TYPE = SV2d.Point2d; Point3d: TYPE = SV3d.Point3d; PointSetOp: TYPE = SVRayTypes.PointSetOp; Primitive: TYPE = SVRayTypes.Primitive; Scene: TYPE = SVSceneTypes.Scene; Slice: TYPE = SVSlices.Slice; Vector: TYPE = SV3d.Vector; Viewer: TYPE = ViewerClasses.Viewer; SolidContainer: TYPE = Viewer; ViewerToolData: TYPE = REF ViewerToolDataObj; ViewerToolDataObj: TYPE = RECORD [ outer: SolidContainer _ NIL, height: CARDINAL _ 0, textSection: ViewerTextData, viewerPicture: Viewer _ NIL, editToolData: EditToolData, yBounded: LIST OF Viewer _ NIL, -- used in SVViewerToolImpl for viewer resizing. xBounded: LIST OF Viewer _ NIL, proc: PROC [dc: Imager.Context], scene: Scene, -- the collection of 3d objects we are looking at tree: CSGTree, -- for efficiency we will occasional cache the (viewpoint dependent) ray tracing tree treeOutOfDate: BOOL _ TRUE, -- the cached tree no longer represents this view accurately. dragAssembly: Assembly _ NIL, -- The corresponding assembly (if any). dragPlaneDepth: REAL, -- in Target coordinates dragCameraVector: Vector, dragTarget: Assembly _ NIL, camera: Camera, -- our point of view sceneStyleIndex: NAT, -- corresponds to camera.style baseCS: CoordSystem, -- **** mode: InteractionMode, showCoordSys: BOOL, doubleBuffer: BOOL, altDC: BitMap3d.AlternateDisplayContext, -- for double buffering entire scenes xorDC: BitMap3d.AlternateDisplayContext -- for buffering shapes to be xor'ed into a picture ]; ViewerTextData: TYPE = RECORD [ activateLabel: Viewer _ NIL, viewStyle: Viewer _ NIL, ais: Viewer _ NIL, text: Viewer _ NIL, xyz: Viewer _ NIL, focalLength: Viewer _ NIL, projection: Viewer _ NIL, selected: Viewer _ NIL, isSelected: BOOL ]; InteractionMode: TYPE = {select, cast}; DCProc: TYPE = PROC [Imager.Context]; EditToolData: TYPE = REF EditToolDataObj; EditToolDataObj: TYPE = RECORD [ outer: Containers.Container _ NIL, height: CARDINAL _ 0, font: ImagerFont.Font, sceneSection: CurrentSceneSectionData, sphereSection: SphereSectionData, blockSection: BlockSectionData, cylinderSection: CylinderSectionData, coneSection: ConeSectionData, torusSection: TorusSectionData, linSection: LinSectionData, transformSection: TransformSectionData, cameraSection: CameraSectionData, cameraOrderSection: CameraOrderSectionData, shadowSection: ShadowSectionData, artworkSection: ArtworkSectionData, artworkTransformSection: ArtworkTransformSectionData, lightSection: LightSectionData, utilitySection: UtilitySectionData, scratchpad: Viewer, artworkTool: Viewer, messages: Viewer, allViewers: LIST OF ViewerCell, currentViewerToolData: ViewerToolData, -- to ward off compilation dependencies, originalWorkingDirectory: Rope.ROPE ]; ViewerCell: TYPE = REF ViewerCellObj; ViewerCellObj: TYPE = RECORD [ scene: Scene, viewersOnScene: Viewer]; -- viewersOnScene is a list of viewers since each viewer has a link to the next one. CurrentSceneSectionData: TYPE = RECORD [ defaultScene: Scene, currentScene: Scene _ NIL, sceneName: Viewer _ NIL, current: Viewer _ NIL, text1: Viewer _ NIL, text2: Viewer _ NIL, source: Viewer _ NIL, target: Viewer _ NIL, new: Viewer _ NIL, parent: Viewer _ NIL, plane: Viewer _ NIL, opLabel: Viewer _ NIL, op: PointSetOp]; SphereSectionData: TYPE = RECORD [ radius: Viewer _ NIL]; BlockSectionData: TYPE = RECORD [ xyz: Viewer _ NIL]; CylinderSectionData: TYPE = RECORD [ radius: Viewer _ NIL, height: Viewer _ NIL]; ConeSectionData: TYPE = RECORD [ radius: Viewer _ NIL, height: Viewer _ NIL]; TorusSectionData: TYPE = RECORD [ bigRadius: Viewer _ NIL, sectionRadius: Viewer _ NIL]; LinSectionData: TYPE = RECORD [ depth: Viewer _ NIL]; TransformSectionData: TYPE = RECORD [ degrees: Viewer _ NIL, transXYZ: Viewer _ NIL, scaleXYZ: Viewer _ NIL, scalar: Viewer _ NIL]; CameraSectionData: TYPE = RECORD [ name: Viewer _ NIL, origin: Viewer _ NIL, focusPoint: Viewer _ NIL, slant: Viewer _ NIL, resolution: Viewer _ NIL, focalLength: Viewer _ NIL, projection: Viewer _ NIL, projectionValue: NAT _ 1, frame: Viewer _ NIL, clippingPlanes: Viewer _ NIL, visibleAssemblies: Viewer _ NIL]; CameraOrderSectionData: TYPE = RECORD [ order: Viewer _ NIL]; ShadowSectionData: TYPE = RECORD [ shadowLabel: Viewer _ NIL, shadowValue: BOOL _ FALSE]; ArtworkSectionData: TYPE = RECORD [ tubeHeight: Viewer _ NIL, tubeRadius: Viewer _ NIL, boxXYZ: Viewer _ NIL, picName: Viewer _ NIL, material: Viewer _ NIL, materialValue: NAT _ 1, resolution: Viewer _ NIL, isColor: Viewer _ NIL, rgb: Viewer _ NIL, oMapLabel: Viewer _ NIL]; ArtworkTransformSectionData: TYPE = RECORD [ degrees: Viewer _ NIL]; LightSectionData: TYPE = RECORD [ name: Viewer _ NIL, position: Viewer _ NIL, color: Viewer _ NIL]; UtilitySectionData: TYPE = RECORD [ stuffNum: Viewer _ NIL]; Skitter: TYPE = REF SkitterObj; SkitterObj: TYPE = RECORD [ alive: BOOL, cameraPoint: Point2d, assembly: Assembly, primitive: Primitive, skitterWORLD: Matrix4by4, viewerToolData: ViewerToolData, mode: SkitterMode]; SkitterMode: TYPE = {surface, tightrope, coordframe}; SearchDepth: TYPE = {first, lastOfFirst, last, lastOfLevel1}; Selection: TYPE = REF SelectionObj; SelectionObj: TYPE = RECORD [ coincident: Assembly, -- the hook jack, floater jack, or sitting-in for coordSys referents. indirect: Assembly, -- the assembly we claim to be sitting on if we are a hook, NIL otherwise. viewerToolData: ViewerToolData, referentType: ReferentType, selectionType: SelectionType]; ReferentType: TYPE = {hook, coordSys}; SelectionType: TYPE = {target, movee, plane}; SelectionGenerator: TYPE = REF SelectionGeneratorObj; SelectionGeneratorObj: TYPE = RECORD [ currentPtr: LIST OF Selection ]; Artwork: TYPE = SVModelTypes.Artwork; ArtworkToolData: TYPE = REF ArtworkToolDataObj; ArtworkToolDataObj: TYPE = RECORD [ outer: Containers.Container _ NIL, editToolData: EditToolData, height: CARDINAL _ 0, picture: Viewer _ NIL, textSection: TextSectionData, origin: Point2d, scalar: REAL, proc: PROC [dc: Imager.Context], artwork: Artwork, paintColor: Color]; TextSectionData: TYPE = RECORD [ scalar: Viewer _ NIL, color: Viewer _ NIL ]; ScratchViewerData: TYPE = REF ScratchViewerDataObj; ScratchViewerDataObj: TYPE = RECORD [ outer: Containers.Container _ NIL, -- handle for the enclosing container height: CARDINAL _ 0, textSection: ScratchTextSectionData, scratchpad: ViewerClasses.Viewer _ NIL, editToolData: EditToolData ]; ScratchTextSectionData: TYPE = REF TextSectionDataObj; TextSectionDataObj: TYPE = RECORD [ degrees: ViewerClasses.Viewer _ NIL]; ScratchpadData: TYPE = REF ScratchpadDataObj; ScratchpadDataObj: TYPE = RECORD [ origin: Point2d, path: Path, slice: Slice, mode: ScratchpadMode, index: NAT, scratchViewerData: ScratchViewerData, proc: ImagerProc, imager: Imager.Context]; ImagerProc: TYPE = PROC [dc: Imager.Context]; ScratchpadMode: TYPE = {off, pointAt, drawLin, drawRevo, drawSlice}; END. File: SVInterfaceTypes.mesa Last edited by: Eric Bier on August 5, 1985 1:17:15 pm PDT Copyright c 1984 by Xerox Corporation. All rights reserved. Contents: Defining these types in the modules which use them just doesn't seem to work. Compilation dependencies reign. Many objects wish to contain pointers to these records, which in turn wish to contain objects of that type. Let's try putting them all in one place. Solid Viewers Allocated in SVViewerImpl.CreateViewerTool The EditTool Selections Artwork Tool Scratchpads Κ c˜Iheadšœ™J™:Jšœ Οmœ1™