<> <> <> <<>> DIRECTORY ImagerPixelMap USING [PixelMap], ViewerClasses USING [Viewer, ViewerRec]; BitmapEdit: CEDAR DEFINITIONS ~ BEGIN OPEN ImagerPixelMap, ViewerClasses; CreateBitmapViewer: PROC [height, width: NAT, info: ViewerRec] RETURNS [Viewer]; SetBitmap: PROC [viewer: Viewer, pixelMap: PixelMap, sWidth, fWidth: INTEGER, shared: BOOLEAN _ FALSE]; GetBitmap: PROC [viewer: Viewer] RETURNS [pixelMap: PixelMap, sWidth, fWidth: INTEGER]; END.