<> <> <> <<>> <> <<>> DIRECTORY Imager USING [Context, PathProc, Trajectory, XStringProc]; ImagerExtras: CEDAR DEFINITIONS ~ BEGIN OPEN Imager; <> ShowAndFixedXRel: PROC [context: Context, string: XStringProc, x: REAL]; <> <> NewStrokeJoint: TYPE ~ {miter, bevel, round}; <> <> NewSetStrokeJoint: PROC [context: Context, strokeJoint: NewStrokeJoint]; <> <<>> MaskDashedStroke: PROC [context: Context, path: PathProc, patternLen: NAT, pattern: PROC [NAT] RETURNS [REAL], offset, length: REAL]; <<>> MaskDashedStrokeTrajectory: PROC [context: Context, trajectory: Trajectory, patternLen: NAT, pattern: PROC [NAT] RETURNS [REAL], offset, length: REAL]; <<>> END.