EthernetOneDriver.mesa
Copyright © 1985 by Xerox Corporation. All rights reserved.
Major rewrite of old EthernetOneDriver, HGM, Jan 86
Hal Murray, May 9, 1986 4:13:39 am PDT
EthernetDriver is a very close copy of this module. If you change anything in here, you should probably make the corresponding change there.
DIRECTORY
Basics USING [bytesPerWord],
BasicTime USING [GetClockPulses, MicrosecondsToPulses, Pulses],
Booting USING [RegisterProcs, RollbackProc, switches],
CommBuffer USING [],
Driver USING [AllocBuffer, AddNetwork, Buffer, bytesToRead, FreeBuffer, Network, NetworkObject, NoThankYou, recvPriority, sendPriority, watcherPriority, wordsInIocb],
DriverType USING [Encapsulation, ethernetOneEncapsulationOffset, ethernetOneEncapsulationBytes],
EthernetOneFace USING [AddCleanup, controlBlockSize, GetHostNumber, GetNextDevice, GetStatusAndCollisions, GetStatusAndLength, GetPacketsMissed, Handle, hearSelf, HostArray, IOCB, MarkKilled, nullHandle, QueueInput, QueueOutput, SetInputHosts, Status, TurnOff, TurnOn],
EthernetDriverStats USING [EtherStats, EtherStatsRep, MaxTries],
GermSwap USING [], -- Needed by Booting.switches
IP USING [nullAddress],
NS USING [unknownNet],
PrincOpsUtils USING [AllocateNakedCondition, LongCopy],
Process USING [Detach, DisableTimeout, GetPriority, MsecToTicks, Priority, SetPriority, SetTimeout],
Pup USING [allHosts, Host, nullNet],
SafeStorage USING [PinObject];
EthernetOneDriver: CEDAR MONITOR LOCKS data USING data: InstanceData
IMPORTS BasicTime, Booting, Driver, EthernetOneFace, PrincOpsUtils, Process, SafeStorage
EXPORTS CommBuffer = {
Buffer: TYPE = Driver.Buffer;
Network: TYPE = Driver.Network;
Encapsulation: PUBLIC TYPE = DriverType.Encapsulation;
Next: PROC [b: Buffer] RETURNS [Buffer] = TRUSTED INLINE {
RETURN[LOOPHOLE[b.ovh.next]]; };
Data: PROC [b: Buffer] RETURNS [LONG POINTER] = TRUSTED INLINE {
RETURN[@b.ovh.encap + DriverType.ethernetOneEncapsulationOffset]; };
Bytes: PROC [bytes: NAT] RETURNS [NAT] = TRUSTED INLINE {
RETURN[bytes + DriverType.ethernetOneEncapsulationBytes]; };
BytesToRead: PROC RETURNS [NAT] = INLINE {
RETURN[Bytes[Driver.bytesToRead]]; };
Iocb: PROC [b: Buffer] RETURNS [EthernetOneFace.IOCB] = TRUSTED INLINE {
RETURN[LOOPHOLE[b.ovh.iocb]]; };
ElapsedPulses: PROC [startTime: BasicTime.Pulses] RETURNS [BasicTime.Pulses] = INLINE {
RETURN[BasicTime.GetClockPulses[] - startTime]; };
InstanceData: TYPE = REF InstanceDataRep;
InstanceDataRep: TYPE = MONITORED RECORD [
ether: EthernetOneFace.Handle,
timer: CONDITION,
inWait, outWait: LONG POINTER TO CONDITIONNIL,
inHickup, outHickup: CONDITION,
inHickups, inBurps: INT ← 0,
outHickups, outBurps: INT ← 0,
inInterruptMask, outInterruptMask: WORD,
firstInputBuffer, lastInputBuffer: Driver.Buffer,
firstOutputBuffer, lastOutputBuffer: Driver.Buffer,
timeLastRecv, timeSendStarted: BasicTime.Pulses,
lastMissed: CARDINAL,
numberOfInputBuffers: CARDINAL,
me: Pup.Host,
promiscuous: BOOL,
stats: EthernetDriverStats.EtherStats ];
defaultNumberOfInputBuffers: NAT ← 5;
thirtySecondsOfPulses: BasicTime.Pulses ← BasicTime.MicrosecondsToPulses[30000000];
fiveSecondsOfPulses: BasicTime.Pulses ← BasicTime.MicrosecondsToPulses[5000000];
Sending
GetPupEncapsulation: PROC [network: Network, dest: Pup.Host] RETURNS [encap: Encapsulation] = TRUSTED {
data: InstanceData = NARROW[network.instanceData];
encap ← [ ethernetOne[
etherSpare1: 0, -- fill with something known so 7 word compare will work
etherSpare2: 0,
etherSpare3: 0,
etherSpare4: 0,
etherSpare5: 0,
ethernetOneDest: dest,
ethernetOneSource: data.me,
ethernetOneType: pup ]];
};
Return: PROC [network: Network, buffer: Buffer, bytes: NAT] = {
data: InstanceData = NARROW[network.instanceData];
buffer.ovh.encap.ethernetOneDest ← buffer.ovh.encap.ethernetOneSource;
buffer.ovh.encap.ethernetOneSource ← data.me;
Send[network, buffer, bytes];
};
unknownDest: LONG CARDINAL ← 0;
Send: PROC [network: Network, buffer: Buffer, bytes: NAT] = {
data: InstanceData = NARROW[network.instanceData];
priority: Process.Priority = Process.GetPriority[];
dest: Pup.Host = buffer.ovh.encap.ethernetOneDest;
IF network.dead THEN RETURN;
IF buffer.ovh.encap.ethernetOneType = translationFailed THEN {
unknownDest ← unknownDest.SUCC;
RETURN; };
IF priority # Driver.sendPriority THEN Process.SetPriority[Driver.sendPriority];
IF ~EthernetOneFace.hearSelf
AND (dest = data.me OR dest = Pup.allHosts OR data.promiscuous) THEN {
sending to ourself, copy it over since we can't hear it
copy: Buffer ← Driver.AllocBuffer[];
words: NAT ← (Bytes[bytes]+Basics.bytesPerWord-1) / Basics.bytesPerWord;
copy.ovh.network ← network;
copy.ovh.next ← NIL;
copy.ovh.direction ← none;
TRUSTED {
PrincOpsUtils.LongCopy[from: Data[buffer], nwords: words, to: Data[copy]]; };
SELECT copy.ovh.encap.ethernetOneType FROM
ip => copy ← network.ip.recv[network, copy, bytes];
arp => copy ← network.ip.recvTranslate[network, copy, bytes];
ns => copy ← network.ns.recv[network, copy, bytes];
translation => copy ← network.ns.recvTranslate[network, copy, bytes];
pup => copy ← network.pup.recv[network, copy, bytes];
fromImp, toImp => copy ← network.other.recv[network, copy, bytes];
ENDCASE => copy ← network.other.recv[network, copy, bytes];
IF copy # NIL THEN Driver.FreeBuffer[copy]; };
buffer.ovh.network ← network;
buffer.ovh.next ← NIL;
SendInner[data, buffer, bytes];
IF priority # Driver.sendPriority THEN Process.SetPriority[priority];
};
Unless you are remote debugging, an error or breakpoint in here will probably kill your whole machine. The problem is that the debugger wants to check the time stamp on files.
SendInner: ENTRY PROC [data: InstanceData, b: Buffer, bytes: NAT] = {
stats: EthernetDriverStats.EtherStats = data.stats;
status: EthernetOneFace.Status;
collisions: NAT;
EthernetOneFace.QueueOutput[data.ether, Data[b], Bytes[bytes], Iocb[b]];
IF data.firstOutputBuffer # NIL AND data.lastOutputBuffer.ovh.next # NIL THEN ERROR;
IF data.firstOutputBuffer = NIL THEN data.firstOutputBuffer ← b
ELSE data.lastOutputBuffer.ovh.next ← b;
data.lastOutputBuffer ← b;
data.timeSendStarted ← BasicTime.GetClockPulses[];
DO
TRUSTED { WAIT data.outWait^; };
[status, collisions] ← EthernetOneFace.GetStatusAndCollisions[Iocb[b]];
IF status # pending THEN EXIT;
data.outBurps ← data.outBurps.SUCC;
BROADCAST data.outHickup;
ENDLOOP;
UNTIL b = data.firstOutputBuffer DO
data.outHickups ← data.outHickups.SUCC;
WAIT data.outHickup;
ENDLOOP;
data.firstOutputBuffer ← Next[data.firstOutputBuffer];
SELECT status FROM
ok => {
stats.packetsSent ← stats.packetsSent + 1;
stats.wordsSent ← stats.wordsSent + bytes/Basics.bytesPerWord;
stats.loadTable[collisions] ← stats.loadTable[collisions] + 1;
};
ENDCASE => {
SELECT status FROM
tooManyCollisions => {
tooMany: NAT = EthernetDriverStats.MaxTries;
stats.loadTable[tooMany] ← stats.loadTable[tooMany] + 1; };
underrun => stats.overruns ← stats.overruns + 1;
ENDCASE => stats.badSendStatus ← stats.badSendStatus + 1;
};
BROADCAST data.outHickup;
};
Receiving
Recv: PROC [network: Network] = {
data: InstanceData = NARROW[network.instanceData];
b: Buffer ← Driver.AllocBuffer[];
Process.SetPriority[Driver.recvPriority];
DO
good: BOOL;
bytes: NAT;
b.ovh.network ← network;
b.ovh.next ← NIL;
b.ovh.direction ← none;
[good, bytes] ← RecvInner[data, b];
IF bytes < DriverType.ethernetOneEncapsulationBytes THEN good ← FALSE
ELSE bytes ← bytes - DriverType.ethernetOneEncapsulationBytes;
IF good THEN
SELECT b.ovh.encap.ethernetOneType FROM
ip => b ← network.ip.recv[network, b, bytes];
arp => b ← network.ip.recvTranslate[network, b, bytes];
ns => b ← network.ns.recv[network, b, bytes];
translation => b ← network.ns.recvTranslate[network, b, bytes];
pup => b ← network.pup.recv[network, b, bytes];
fromImp, toImp => b ← network.other.recv[network, b, bytes];
ENDCASE => b ← network.other.recv[network, b, bytes]
ELSE b ← network.error.recv[network, b, bytes];
IF b = NIL THEN b ← Driver.AllocBuffer[];
ENDLOOP;
};
Unless you are remote debugging, an error or breakpoint in here will probably kill your whole machine. The problem is that the debugger wants to check the time stamp on files.
RecvInner: ENTRY PROC [data: InstanceData, b: Buffer] RETURNS [good: BOOL, bytes: NAT] = {
stats: EthernetDriverStats.EtherStats = data.stats;
status: EthernetOneFace.Status;
EthernetOneFace.QueueInput[data.ether, Data[b], BytesToRead[], Iocb[b]];
IF data.firstInputBuffer # NIL AND data.lastInputBuffer.ovh.next # NIL THEN ERROR;
IF data.firstInputBuffer = NIL THEN data.firstInputBuffer ← b
ELSE data.lastInputBuffer.ovh.next ← b;
data.lastInputBuffer ← b;
DO
TRUSTED { WAIT data.inWait^; };
[status, bytes] ← EthernetOneFace.GetStatusAndLength[Iocb[b]];
IF status # pending THEN EXIT;
data.inBurps ← data.inBurps.SUCC;
BROADCAST data.inHickup;
ENDLOOP;
UNTIL b = data.firstInputBuffer DO
data.inHickups ← data.inHickups.SUCC;
WAIT data.inHickup;
ENDLOOP;
data.firstInputBuffer ← Next[data.firstInputBuffer];
data.timeLastRecv ← BasicTime.GetClockPulses[];
SELECT status FROM
ok => {
good ← TRUE;
stats.packetsRecv ← stats.packetsRecv + 1;
stats.wordsRecv ← stats.wordsRecv + bytes/Basics.bytesPerWord; };
ENDCASE => {
good ← FALSE;
stats.badRecvStatus ← stats.badRecvStatus + 1;
IF status = overrun THEN stats.overruns ← stats.overruns + 1; };
BROADCAST data.inHickup;
};
Watching
Rollback: Booting.RollbackProc = {
[clientData: REF ANY]
network: Network = NARROW[clientData];
data: InstanceData = NARROW[network.instanceData];
SmashCSB[data];
};
Watcher: PROC [network: Network] = {
data: InstanceData = NARROW[network.instanceData];
stats: EthernetDriverStats.EtherStats = NARROW[network.stats];
missedIn: NAT ← 0;
missedOut: NAT ← 0;
inputNotifys: INT ← 0;
outputNotifys: INT ← 0;
fixupInputs: INT ← 0;
shootDownOutputs: INT ← 0;
Process.SetPriority[Driver.watcherPriority];
DO
missed: CARDINAL ← EthernetOneFace.GetPacketsMissed[data.ether];
newMissed: CARDINAL ← (missed - data.lastMissed);
This is the only place where inputOff gets updated, so we don't need the ML.
IF newMissed < 10000 THEN stats.inputOff ← stats.inputOff + newMissed;
data.lastMissed ← missed;
Since the interrupt routines are higher priority than we are, all the interrupts should get processed before we can see them. If see anything interesting, an interrupt has probably been lost. However, there is a slim chance it was generated between the time we started decoding the instruction and the time that the data is actually fetched. That is why we look several times. Of course, if it is not process when we look again, it could be a new interrupt that has just arrived.
FOR i: NAT IN [0..25) DO -- Check for lost input interrupts
IF InputChainOK[data] THEN { missedIn ← 0; EXIT; };
REPEAT FINISHED => {
missedIn ← missedIn.SUCC;
inputNotifys ← inputNotifys.SUCC;
WatcherNotifyInput[data]; };
ENDLOOP;
FOR i: NAT IN [0..25) DO -- Check for lost output interrupts
IF OutputChainOK[data] THEN { missedOut ← 0; EXIT; };
REPEAT FINISHED => {
missedOut ← missedOut.SUCC;
outputNotifys ← outputNotifys.SUCC;
WatcherNotifyOutput[data]; };
ENDLOOP;
IF (missedIn > 10) -- Check for input confusion
OR (ElapsedPulses[data.timeLastRecv] > thirtySecondsOfPulses) THEN {
missedIn ← 0;
fixupInputs ← fixupInputs.SUCC;
SmashCSB[data]; };
IF (missedOut > 10) -- Check for output confusion
OR (data.firstOutputBuffer # NIL
AND (ElapsedPulses[data.timeSendStarted] > fiveSecondsOfPulses)) THEN {
missedOut ← 0;
shootDownOutputs ← shootDownOutputs.SUCC;
SmashCSB[data]; };
WatcherWait[data];
ENDLOOP;
};
InputChainOK: ENTRY PROC [data: InstanceData] RETURNS [BOOL] = {
status: EthernetOneFace.Status;
IF data.firstInputBuffer = NIL THEN RETURN[TRUE];
status ← EthernetOneFace.GetStatusAndLength[Iocb[data.firstInputBuffer]].status;
IF status = pending THEN RETURN[TRUE];
RETURN[FALSE];
};
OutputChainOK: ENTRY PROC [data: InstanceData] RETURNS [BOOL] = {
status: EthernetOneFace.Status;
IF data.firstOutputBuffer = NIL THEN RETURN[TRUE];
status ← EthernetOneFace.GetStatusAndCollisions[Iocb[data.firstOutputBuffer]].status;
IF status = pending THEN RETURN[TRUE];
RETURN[FALSE];
};
WatcherNotifyInput: ENTRY PROC [data: InstanceData] = TRUSTED {
NOTIFY data.inWait^;
};
WatcherNotifyOutput: ENTRY PROC [data: InstanceData] = TRUSTED {
NOTIFY data.outWait^;
};
SmashCSB: ENTRY PROC [data: InstanceData] = {
EthernetOneFace.TurnOff[data.ether];
FOR b: Buffer ← data.firstInputBuffer, Next[b] UNTIL b = NIL DO
status: EthernetOneFace.Status;
status ← EthernetOneFace.GetStatusAndLength[Iocb[b]].status;
IF status = pending THEN EthernetOneFace.MarkKilled[Iocb[b]];
TRUSTED { NOTIFY data.inWait^; };
ENDLOOP;
FOR b: Buffer ← data.firstOutputBuffer, Next[b] UNTIL b = NIL DO
status: EthernetOneFace.Status;
status ← EthernetOneFace.GetStatusAndCollisions[Iocb[b]].status;
IF status = pending THEN EthernetOneFace.MarkKilled[Iocb[b]];
TRUSTED { NOTIFY data.outWait^; };
ENDLOOP;
BROADCAST data.inHickup;
BROADCAST data.outHickup;
EthernetOneFace.TurnOn[data.ether, data.inInterruptMask, data.outInterruptMask];
data.lastMissed ← EthernetOneFace.GetPacketsMissed[data.ether];
data.timeLastRecv ← BasicTime.GetClockPulses[];
IF data.promiscuous THEN TRUSTED {
hostArray: EthernetOneFace.HostArray ← ALL[TRUE];
EthernetOneFace.SetInputHosts[data.ether, @hostArray]; }
};
WatcherWait: ENTRY PROC [data: InstanceData] = {
WAIT data.timer;
};
Initialization
CreateDefaultDrivers: PROC = {
nullHandle: EthernetOneFace.Handle = EthernetOneFace.nullHandle;
ether: EthernetOneFace.Handle ← EthernetOneFace.GetNextDevice[nullHandle];
WHILE ether # nullHandle DO
me: Pup.Host ← [EthernetOneFace.GetHostNumber[ether]];
stats: EthernetDriverStats.EtherStats ← NEW[EthernetDriverStats.EtherStatsRep];
data: InstanceData ← NEW[InstanceDataRep ← [
ether: ether,
timer: ,
inWait: NIL,
outWait: NIL,
inHickup: ,
outHickup: ,
inHickups: 0,
inBurps: 0,
outHickups: 0,
outBurps: 0,
inInterruptMask: 0,
outInterruptMask: 0,
firstInputBuffer: NIL,
lastInputBuffer: NIL,
firstOutputBuffer: NIL,
lastOutputBuffer: NIL,
timeLastRecv: BasicTime.GetClockPulses[],
timeSendStarted: BasicTime.GetClockPulses[],
lastMissed: 0,
numberOfInputBuffers: defaultNumberOfInputBuffers,
me: me,
promiscuous: FALSE,
stats: stats ]];
network: Network ← NEW [Driver.NetworkObject ← [
next: NIL,
ip: [
host: IP.nullAddress,
getEncapsulation: NIL,
send: Send,
return: Return,
recv: Driver.NoThankYou,
sendTranslate: Send,
recvTranslate: Driver.NoThankYou,
translation: NIL ],
ns: [
net: NS.unknownNet,
getEncapsulation: NIL,
send: Send,
return: Return,
recv: Driver.NoThankYou,
sendTranslate: Send,
recvTranslate: Driver.NoThankYou,
translation: NIL ],
pup: [
net: Pup.nullNet,
host: me,
getEncapsulation: GetPupEncapsulation,
send: Send,
return: Return,
recv: Driver.NoThankYou,
sendTranslate: Send,
recvTranslate: Driver.NoThankYou,
translation: NIL ],
other: [
netHostOther: NIL,
getEncapsulation: NIL,
send: Send,
return: Return,
recv: Driver.NoThankYou,
sendTranslate: Send,
recvTranslate: Driver.NoThankYou,
translation: NIL ],
raw: [send: Send],
error: [recv: Driver.NoThankYou],
setPromiscuous: SetPromiscuous,
isThisForMe: IsThisForMe,
toBroadcast: ToBroadcast,
moreBuffers: MoreBuffers,
interceptor: NIL,
stats: stats,
instanceData: data,
type: ethernetOne,
speed: 3000000,
index: 0,
hearSelf: EthernetOneFace.hearSelf,
recvSick: FALSE,
sendSick: FALSE,
dead: FALSE ]];
IF me = 0 THEN ERROR;
SafeStorage.PinObject[stats]; -- Not normally needed, but it might help EtherSwapping
SafeStorage.PinObject[data];
SafeStorage.PinObject[network];
EthernetOneFace.TurnOff[ether];
EthernetOneFace.AddCleanup[ether];
TRUSTED {
Process.SetTimeout[@data.timer, Process.MsecToTicks[1000]];
Process.DisableTimeout[@data.inHickup];
Process.DisableTimeout[@data.outHickup];
[cv: data.inWait, mask: data.inInterruptMask] ← PrincOpsUtils.AllocateNakedCondition[];
InitCond[data, data.inWait];
[cv: data.outWait, mask: data.outInterruptMask] ← PrincOpsUtils.AllocateNakedCondition[];
InitCond[data, data.outWait]; };
EthernetOneFace.TurnOn[data.ether, data.inInterruptMask, data.outInterruptMask];
data.lastMissed ← EthernetOneFace.GetPacketsMissed[data.ether];
FOR i: NAT IN [0..data.numberOfInputBuffers) DO
TRUSTED { Process.Detach[FORK Recv[network]]; };
ENDLOOP;
TRUSTED { Process.Detach[FORK Watcher[network]]; };
Booting.RegisterProcs[r: Rollback, clientData: network];
Driver.AddNetwork[network];
ether ← EthernetOneFace.GetNextDevice[ether];
ENDLOOP;
};
InitCond: ENTRY PROC [data: InstanceData, cond: LONG POINTER TO CONDITION] = TRUSTED {
Process.SetTimeout[cond, 1];
WAIT cond^; -- Eat up any wakeups waiting
Process.DisableTimeout[cond];
};
Spying...
SetPromiscuous: PROC [network: Network, promiscuous: BOOL] = {
data: InstanceData = NARROW[network.instanceData];
IF promiscuous THEN TRUSTED {
hostArray: EthernetOneFace.HostArray ← ALL[TRUE];
EthernetOneFace.SetInputHosts[data.ether, @hostArray]; }
ELSE EthernetOneFace.SetInputHosts[data.ether, NIL];
data.promiscuous ← promiscuous;
};
IsThisForMe: PROC [network: Network, buffer: Buffer] RETURNS [yes: BOOL] = {
data: InstanceData = NARROW[network.instanceData];
IF buffer.ovh.encap.ethernetOneDest = data.me THEN RETURN[TRUE];
IF buffer.ovh.encap.ethernetOneDest = Pup.allHosts THEN RETURN[TRUE];
RETURN[FALSE];
};
ToBroadcast: PROC [network: Network, buffer: Buffer] RETURNS [yes: BOOL] = {
IF buffer.ovh.encap.ethernetOneDest = Pup.allHosts THEN RETURN[TRUE];
RETURN[FALSE];
};
MoreBuffers: PROC [network: Network, total: NAT] = {
data: InstanceData = NARROW[network.instanceData];
IF total < data.numberOfInputBuffers THEN RETURN;
FOR i: NAT IN [data.numberOfInputBuffers..total) DO
TRUSTED { Process.Detach[FORK Recv[network]]; };
ENDLOOP;
data.numberOfInputBuffers ← total;
};
START Trap
IF Driver.wordsInIocb < EthernetOneFace.controlBlockSize THEN ERROR;
IF ~Booting.switches[a] THEN CreateDefaultDrivers[];
}.
Comments on interrupt routines:
In the ideal world, the code for an interrupt routine would look like:
...
Queue up request
WAIT for interrupt
...
Unfortunately, things don't work that simply. One problem is that there is a race between the Queue/wait, and the notify that results when the hardware finishes. (In normal WAIT/NOTIFY sequences, the CONDITION is part of the monitored data, so there isn't any race.) The microcode "solves" this problem with a wakeup waiting bit in the condition variable. If you only had one request in progress at any time, the wakup waiting trick would make the code above work. Things get more complicated if several requests are queued since interrupts may happen while the interrupt routine is processing some other request.The wakup waiting bit is only one bit, so it can't remember how many extra wakeups are necessary. Thus the code now looks like:
...
Queue up request
UNTIL status = done DO WAIT for interrupt ENDLOOP
...
The WAIT will be bypassed if an interrupt happens while a previous event was being processed. In that case, the first real try at WAITing will encounter a wakeup waiting and get a wakeup without any work to do.
That picture assumes that there is only one interrupt routine for the microcode to notify. This driver has one routine for each active request. Since there is only one process at a time in the critical region a single bit of wakup wating should be enough. As long as they are all running at the same priority, they should get woken up in the right order. Unfortunately, there is a hairy case. Consider what happens if 1) a request is queued and a process is waiting for it, 2) a second process has queued a request but hasn't waited for it, 3) the first request finishes (and it is moved from the CV to the ready list), and 4) the second request finishes, and 5) the second process trys to wait but hits the wakup waiting bit. The result is the second process keeps running, but the first hasn't run yet. (I found this by trial and error. Under heavy load, it would happen about 1 time in 100000. /HGM)