DIRECTORY TargetArchitecture; PCRMonitorDefs: CEDAR DEFINITIONS ~ { MonitorLock: TYPE ~ MACHINE DEPENDENT RECORD [ waitersQueue: WaitersQueueRep, holder: Thread, pad: TargetArchitecture.Contents ]; WaitersQueueRep: TYPE ~ MACHINE DEPENDENT RECORD [ generalSpinLock: GeneralSpinLockRep, tail: Thread ]; GeneralSpinLockRep: TYPE ~ MACHINE DEPENDENT RECORD [ locked: LockBit ]; LockBit: TYPE ~ TargetArchitecture.Contents; Thread: TYPE ~ TargetArchitecture.Contents; nullHolder: Thread ~ TargetArchitecture.zeroContents; }.  PCRMonitorDefs.mesa Copyright Σ 1990 by Xerox Corporation. All rights reserved. Peter B. Kessler, April 9, 1990 3:49:01 pm PDT A description of PCR's monitor lock structure. Transliterated from /pseudo/xrhome/2_11.X/INCLUDE/xr. How do I keep this in sync? Bleah! because Mimosa thinks MonitorLocks are 4 words long. IMPORTANT NOTE: compiler and other runtime support assumes every data structure can be initialized to zeroes! And the claim here is that a zero is a zero is a zero, regardless of architecture. ΚA•NewlineDelimiter – "cedar" style™codešœ™K™