DIRECTORY TargetArchitecture, BreakWorldArchitecture, SPARCArchitecture, Shepherd; BreakWorldShepherd: CEDAR DEFINITIONS ~ { Patch: TYPE ~ REF PatchRep _ nullPatch; nullPatch: Patch ~ NIL; PatchRep: TYPE ~ RECORD [ meadow: Meadow, patchAddress: BreakWorldArchitecture.Address, codeAddress: BreakWorldArchitecture.Address ]; Meadow: TYPE ~ REF MeadowRep _ nullMeadow; nullMeadow: Meadow ~ NIL; MeadowRep: TYPE ~ RECORD [ address: BreakWorldArchitecture.Address, byteSize: BreakWorldArchitecture.ByteSize ]; }. œ BreakWorldShepherd.mesa Copyright Σ 1989, 1990 by Xerox Corporation. All rights reserved. Peter B. Kessler, February 22, 1990 9:47 am PST Types. Κ•NewlineDelimiter – "cedar" style™code™Kšœ Οrœ7™BKšœ/™/—™šΟk ˜ K˜K˜K˜K˜ K˜——unitšΠlnœžœž œ˜)K™head™šœžœžœ˜'Kšœžœ˜šœ žœžœ˜K˜K˜-K˜+K˜—K˜—šœžœžœ˜*Kšœžœ˜šœ žœžœ˜K˜(Kšœ)˜)˜K˜————L˜——…—―