<<>> <> <> <> <<>> DIRECTORY BreakWorldArchitecture, SPARCArchitecture, TargetArchitecture; SPARCBreakWorldUtilities: CEDAR DEFINITIONS ~ { SPARCInstructionFromBreakWorldAddress: PROCEDURE [ address: BreakWorldArchitecture.Address, displacement: TargetArchitecture.Displacement _ TargetArchitecture.nullDisplacement] RETURNS [SPARCArchitecture.SPARCInstruction]; SPARCAddressFromBreakWorldAddress: PROCEDURE [ address: BreakWorldArchitecture.Address, displacement: TargetArchitecture.Displacement _ TargetArchitecture.nullDisplacement] RETURNS [SPARCArchitecture.SPARCAddress]; }.