<<>> <> <> <> <> <<>> DIRECTORY BreakWorldArchitecture, Rope; FakeCirio: CEDAR DEFINITIONS ~ { PeekContents: BreakWorldArchitecture.PeekContentsProc; PokeContents: BreakWorldArchitecture.PokeContentsProc; GetProcAddress: BreakWorldArchitecture.GetProcAddressProc; GetProcDataSegment: BreakWorldArchitecture.GetProcDataSegmentProc; GetPatchArea: BreakWorldArchitecture.GetPatchAreaProc; MonitoredCall: BreakWorldArchitecture.MonitoredCallProc; Cant: ERROR [message: ErrorMessage]; ErrorMessage: TYPE ~ Rope.ROPE; }.