/*
* Copyright 1988, 1989 Hans-J. Boehm, Alan J. Demers
* Copyright (c) 1991,1992 by Xerox Corporation. All rights reserved.
*
* THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
* OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
*
* Permission is hereby granted to copy this garbage collector for any purpose,
* provided the above notices are retained on all copies.
*
* This file contains the functions:
* ptr←t GC←build←flXXX(h, old←fl)
* void GC←new←hblk(n)
*/
# include <stdio.h>
# include "gc←private.h"
/*
* Build a free list for size 1 objects inside hblk h. Set the last link to
* be ofl. Return a pointer tpo the first free list entry.
*/
ptr←t GC←build←fl1(h, ofl)
struct hblk *h;
ptr←t ofl;
{
register word * p = (word *)h;
register word * lim = (word *)(h + 1);
p[0] = (word)ofl;
p[1] = (word)(p);
p[2] = (word)(p+1);
p[3] = (word)(p+2);
p += 4;
for (; p < lim; p += 4) {
p[0] = (word)(p-1);
p[1] = (word)(p);
p[2] = (word)(p+1);
p[3] = (word)(p+2);
};
return((ptr←t)(p-1));
}
/* The same for size 2 cleared objects */
ptr←t GC←build←fl←clear2(h, ofl)
struct hblk *h;
ptr←t ofl;
{
register word * p = (word *)h;
register word * lim = (word *)(h + 1);
p[0] = (word)ofl;
p[1] = 0;
p[2] = (word)p;
p[3] = 0;
p += 4;
for (; p < lim; p += 4) {
p[0] = (word)(p-2);
p[1] = 0;
p[2] = (word)p;
p[3] = 0;
};
return((ptr←t)(p-2));
}
/* The same for size 3 cleared objects */
ptr←t GC←build←fl←clear3(h, ofl)
struct hblk *h;
ptr←t ofl;
{
register word * p = (word *)h;
register word * lim = (word *)(h + 1) - 2;
p[0] = (word)ofl;
p[1] = 0;
p[2] = 0;
p += 3;
for (; p < lim; p += 3) {
p[0] = (word)(p-3);
p[1] = 0;
p[2] = 0;
};
return((ptr←t)(p-3));
}
/* The same for size 4 cleared objects */
ptr←t GC←build←fl←clear4(h, ofl)
struct hblk *h;
ptr←t ofl;
{
register word * p = (word *)h;
register word * lim = (word *)(h + 1);
p[0] = (word)ofl;
p[1] = 0;
p[2] = 0;
p[3] = 0;
p += 4;
for (; p < lim; p += 4) {
p[0] = (word)(p-4);
p[1] = 0;
p[2] = 0;
p[3] = 0;
};
return((ptr←t)(p-4));
}
/* The same for size 2 uncleared objects */
ptr←t GC←build←fl2(h, ofl)
struct hblk *h;
ptr←t ofl;
{
register word * p = (word *)h;
register word * lim = (word *)(h + 1);
p[0] = (word)ofl;
p[2] = (word)p;
p += 4;
for (; p < lim; p += 4) {
p[0] = (word)(p-2);
p[2] = (word)p;
};
return((ptr←t)(p-2));
}
/* The same for size 4 uncleared objects */
ptr←t GC←build←fl4(h, ofl)
struct hblk *h;
ptr←t ofl;
{
register word * p = (word *)h;
register word * lim = (word *)(h + 1);
p[0] = (word)ofl;
p[4] = (word)p;
p += 8;
for (; p < lim; p += 8) {
p[0] = (word)(p-4);
p[4] = (word)p;
};
return((ptr←t)(p-4));
}
/*
* Allocate a new heapblock for small objects of size n.
* Add all of the heapblock's objects to the free list for objects
* of that size. Will fail to do anything if we are out of memory.
*/
void GC←new←hblk(sz, kind)
register word sz;
int kind;
{
register word *p,
*prev;
word *last←object; /* points to last object in new hblk */
register struct hblk *h; /* the new heap block */
register bool clear = GC←obj←kinds[kind].ok←init;
# ifdef PRINTSTATS
if ((sizeof (struct hblk)) > HBLKSIZE) {
abort("HBLK SZ inconsistency");
}
# endif
/* Allocate a new heap block */
h = GC←allochblk(sz, kind);
if (h == 0) return;
/* Handle small objects sizes more efficiently. For larger objects */
/* the difference is less significant. */
switch (sz) {
case 1: GC←obj←kinds[kind].ok←freelist[1] =
GC←build←fl1(h, GC←obj←kinds[kind].ok←freelist[1]);
return;
case 2: if (clear) {
GC←obj←kinds[kind].ok←freelist[2] =
GC←build←fl←clear2(h, GC←obj←kinds[kind].ok←freelist[2]);
} else {
GC←obj←kinds[kind].ok←freelist[2] =
GC←build←fl2(h, GC←obj←kinds[kind].ok←freelist[2]);
}
return;
case 3: if (clear) {
GC←obj←kinds[kind].ok←freelist[3] =
GC←build←fl←clear3(h, GC←obj←kinds[kind].ok←freelist[3]);
return;
} else {
/* It's messy to do better than the default here. */
break;
}
case 4: if (clear) {
GC←obj←kinds[kind].ok←freelist[4] =
GC←build←fl←clear4(h, GC←obj←kinds[kind].ok←freelist[4]);
} else {
GC←obj←kinds[kind].ok←freelist[4] =
GC←build←fl4(h, GC←obj←kinds[kind].ok←freelist[4]);
}
return;
default:
break;
}
/* Clear the page if necessary. */
if (clear) bzero((char *)h, (int)HBLKSIZE);
/* Add objects to free list */
p = &(h -> hb←body[sz]); /* second object in *h */
prev = &(h -> hb←body[0]); /* One object behind p */
last←object = ((word *)((char *)h + HBLKSIZE)) - sz;
/* Last place for last object to start */
/* make a list of all objects in *h with head as last object */
while (p <= last←object) {
/* current object's link points to last object */
obj←link(p) = (ptr←t)prev;
prev = p;
p += sz;
}
p -= sz; /* p now points to last object */
/*
* put p (which is now head of list of objects in *h) as first
* pointer in the appropriate free list for this size.
*/
obj←link(h -> hb←body) = GC←obj←kinds[kind].ok←freelist[sz];
GC←obj←kinds[kind].ok←freelist[sz] = ((ptr←t)p);
}