# include "gc←private.h" # include <stdio.h> # include <setjmp.h> # ifdef OS2 # define ←setjmp(b) setjmp(b) # define ←longjmp(b,v) longjmp(b,v) # endif /* Routine to mark from registers that are preserved by the C compiler. */ /* This must be ported to every new architecture. There is a generic */ /* version at the end, that is likely, but not guaranteed to work */ /* on your architecture. Run the test←setjmp program to see whether */ /* there is any chance it will work. */ GC←mark←regs() { # ifdef RT register long TMP←SP; /* must be bound to r11 */ # endif # ifdef VAX /* VAX - generic code below does not work under 4.2 */ /* r1 through r5 are caller save, and therefore */ /* on the stack or dead. */ asm("pushl r11"); asm("calls $1,←GC←tl←mark"); asm("pushl r10"); asm("calls $1,←GC←tl←mark"); asm("pushl r9"); asm("calls $1,←GC←tl←mark"); asm("pushl r8"); asm("calls $1,←GC←tl←mark"); asm("pushl r7"); asm("calls $1,←GC←tl←mark"); asm("pushl r6"); asm("calls $1,←GC←tl←mark"); # endif # if defined(M68K) && defined(SUNOS) /* M68K SUNOS - could be replaced by generic code */ /* a0, a1 and d1 are caller save */ /* and therefore are on stack or dead. */ asm("subqw #0x4,sp"); /* allocate word on top of stack */ asm("movl a2,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl a3,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl a4,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl a5,sp@"); asm("jbsr ←GC←tl←mark"); /* Skip frame pointer and stack pointer */ asm("movl d1,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl d2,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl d3,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl d4,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl d5,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl d6,sp@"); asm("jbsr ←GC←tl←mark"); asm("movl d7,sp@"); asm("jbsr ←GC←tl←mark"); asm("addqw #0x4,sp"); /* put stack back where it was */ # endif # if defined(M68K) && defined(HP) /* M68K HP - could be replaced by generic code */ /* a0, a1 and d1 are caller save. */ asm("subq.w &0x4,%sp"); /* allocate word on top of stack */ asm("mov.l %a2,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %a3,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %a4,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %a5,(%sp)"); asm("jsr ←GC←tl←mark"); /* Skip frame pointer and stack pointer */ asm("mov.l %d1,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %d2,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %d3,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %d4,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %d5,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %d6,(%sp)"); asm("jsr ←GC←tl←mark"); asm("mov.l %d7,(%sp)"); asm("jsr ←GC←tl←mark"); asm("addq.w &0x4,%sp"); /* put stack back where it was */ # endif /* M68K HP */ # if defined(I386) && !defined(OS2) && !defined(SUNOS5) /* I386 code, generic code does not appear to work */ /* It does appear to work under OS2, and asms dont */ asm("pushl %eax"); asm("call ←GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %ecx"); asm("call ←GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %edx"); asm("call ←GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %esi"); asm("call ←GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %edi"); asm("call ←GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %ebx"); asm("call ←GC←tl←mark"); asm("addl $4,%esp"); # endif # if defined(I386) && defined(SUNOS5) /* I386 code, generic code does not appear to work */ /* It does appear to work under OS2, and asms dont */ asm("pushl %eax"); asm("call GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %ecx"); asm("call GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %edx"); asm("call GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %esi"); asm("call GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %edi"); asm("call GC←tl←mark"); asm("addl $4,%esp"); asm("pushl %ebx"); asm("call GC←tl←mark"); asm("addl $4,%esp"); # endif # ifdef NS32K asm ("movd r3, tos"); asm ("bsr ?←GC←tl←mark"); asm ("adjspb $-4"); asm ("movd r4, tos"); asm ("bsr ?←GC←tl←mark"); asm ("adjspb $-4"); asm ("movd r5, tos"); asm ("bsr ?←GC←tl←mark"); asm ("adjspb $-4"); asm ("movd r6, tos"); asm ("bsr ?←GC←tl←mark"); asm ("adjspb $-4"); asm ("movd r7, tos"); asm ("bsr ?←GC←tl←mark"); asm ("adjspb $-4"); # endif # ifdef SPARC /* generic code will not work */ GC←save←regs←in←stack(); # endif # ifdef RT GC←tl←mark(TMP←SP); /* GC←tl←mark from r11 */ asm("cas r11, r6, r0"); GC←tl←mark(TMP←SP); /* r6 */ asm("cas r11, r7, r0"); GC←tl←mark(TMP←SP); /* through */ asm("cas r11, r8, r0"); GC←tl←mark(TMP←SP); /* r10 */ asm("cas r11, r9, r0"); GC←tl←mark(TMP←SP); asm("cas r11, r10, r0"); GC←tl←mark(TMP←SP); asm("cas r11, r12, r0"); GC←tl←mark(TMP←SP); /* r12 */ asm("cas r11, r13, r0"); GC←tl←mark(TMP←SP); /* through */ asm("cas r11, r14, r0"); GC←tl←mark(TMP←SP); /* r15 */ asm("cas r11, r15, r0"); GC←tl←mark(TMP←SP); # endif # if defined(M68K) && defined(SYSV) /* Once again similar to SUN and HP, though setjmp appears to work. --Parag */ # ifdef ←←GNUC←← asm("subqw #0x4,%sp"); /* allocate word on top of stack */ asm("movl %a2,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %a3,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %a4,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %a5,%sp@"); asm("jbsr GC←tl←mark"); /* Skip frame pointer and stack pointer */ asm("movl %d1,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %d2,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %d3,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %d4,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %d5,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %d6,%sp@"); asm("jbsr GC←tl←mark"); asm("movl %d7,%sp@"); asm("jbsr GC←tl←mark"); asm("addqw #0x4,%sp"); /* put stack back where it was */ # else /* !←←GNUC←←*/ asm("subq.w &0x4,%sp"); /* allocate word on top of stack */ asm("mov.l %a2,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %a3,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %a4,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %a5,(%sp)"); asm("jsr GC←tl←mark"); /* Skip frame pointer and stack pointer */ asm("mov.l %d1,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %d2,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %d3,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %d4,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %d5,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %d6,(%sp)"); asm("jsr GC←tl←mark"); asm("mov.l %d7,(%sp)"); asm("jsr GC←tl←mark"); asm("addq.w &0x4,%sp"); /* put stack back where it was */ # endif /* !←←GNUC←← */ # endif /* M68K/SYSV */ # if defined(HP←PA) || (defined(I386) && defined(OS2)) /* Generic code */ /* The idea is due to Parag Patel at HP. */ /* We're not sure whether he would like */ /* to be he acknowledged for it or not. */ { jmp←buf regs; register word * i = (word *) regs; register ptr←t lim = (ptr←t)(regs) + (sizeof regs); /* Setjmp on Sun 3s doesn't clear all of the buffer. */ /* That tends to preserve garbage. Clear it. */ for (; (char *)i < lim; i++) { *i = 0; } (void) ←setjmp(regs); GC←mark←all←stack((ptr←t)regs, lim); } # endif /* other machines... */ # if !(defined M68K) && !(defined VAX) && !(defined RT) # if !(defined SPARC) && !(defined I386) &&!(defined NS32K) # if !defined(HP←PA) --> bad news <-- # endif # endif # endif } /* On register window machines, we need a way to force registers into */ /* the stack. */ # ifdef SPARC asm(" .seg \"text\""); # ifdef SUNOS5 asm(" .globl GC←save←regs←in←stack"); asm("GC←save←regs←in←stack:"); # else asm(" .globl ←GC←save←regs←in←stack"); asm("←GC←save←regs←in←stack:"); # endif asm(" ta 0x3 ! ST←FLUSH←WINDOWS"); asm(" mov %sp,%o0"); asm(" retl"); asm(" nop"); # endif