# include "gc←private.h"
# define START←FLAG ((word)0xfedcedcb)
# define END←FLAG ((word)0xbcdecdef)
/* Stored both one past the end of user object, and one before */
/* the end of the object as seen by the allocator. */
/* Object header */
typedef struct {
char * oh←string; /* object descriptor string */
word oh←int; /* object descriptor integers */
word oh←sz; /* Original malloc arg. */
word oh←sf; /* start flag */
} oh;
/* The size of the above structure is assumed not to dealign things, */
/* and to be a multiple of the word length. */
#define DEBUG←BYTES (sizeof (oh) + sizeof (word))
#define ROUNDED←UP←WORDS(n) BYTES←TO←WORDS((n) + WORDS←TO←BYTES(1) - 1)
bool GC←debugging←started = FALSE;
/* Check whether object with base pointer p has debugging info */
/* p is assumed to point to a legitimate object in our part */
/* of the heap. */
bool GC←has←debug←info(p)
ptr←t p;
{
register oh * ohdr = (oh *)p;
register ptr←t body = (ptr←t)(ohdr + 1);
register word sz = GC←size((ptr←t) ohdr);
if (HBLKPTR((ptr←t)ohdr) != HBLKPTR((ptr←t)body)
|| sz < sizeof (oh)) {
return(FALSE);
}
if (ohdr -> oh←sf == (START←FLAG ↑ (word)body)) return(TRUE);
if (((word *)ohdr)[BYTES←TO←WORDS(sz)-1] == (END←FLAG ↑ (word)body)) {
return(TRUE);
}
return(FALSE);
}
/* Store debugging info into p. Return displaced pointer. */
/* Assumes we don't hold allocation lock. */
ptr←t GC←store←debug←info(p, sz, string, integer)
register ptr←t p; /* base pointer */
word sz; /* bytes */
char * string;
word integer;
{
register word * result = (word *)((oh *)p + 1);
DCL←LOCK←STATE;
/* There is some argument that we should dissble signals here. */
/* But that's expensive. And this way things should only appear */
/* inconsistent while we're in the handler. */
LOCK();
((oh *)p) -> oh←string = string;
((oh *)p) -> oh←int = integer;
((oh *)p) -> oh←sz = sz;
((oh *)p) -> oh←sf = START←FLAG ↑ (word)result;
((word *)p)[BYTES←TO←WORDS(GC←size(p))-1] =
result[ROUNDED←UP←WORDS(sz)] = END←FLAG ↑ (word)result;
UNLOCK();
return((ptr←t)result);
}
/* Check the object with debugging info at p */
/* return NIL if it's OK. Else return clobbered */
/* address. */
ptr←t GC←check←annotated←obj(ohdr)
register oh * ohdr;
{
register ptr←t body = (ptr←t)(ohdr + 1);
register word gc←sz = GC←size((ptr←t)ohdr);
if (ohdr -> oh←sz + DEBUG←BYTES > gc←sz) {
return((ptr←t)(&(ohdr -> oh←sz)));
}
if (ohdr -> oh←sf != (START←FLAG ↑ (word)body)) {
return((ptr←t)(&(ohdr -> oh←sf)));
}
if (((word *)ohdr)[BYTES←TO←WORDS(gc←sz)-1] != (END←FLAG ↑ (word)body)) {
return((ptr←t)((word *)ohdr + BYTES←TO←WORDS(gc←sz)-1));
}
if (((word *)body)[ROUNDED←UP←WORDS(ohdr -> oh←sz)]
!= (END←FLAG ↑ (word)body)) {
return((ptr←t)((word *)body + ROUNDED←UP←WORDS(ohdr -> oh←sz)));
}
return(0);
}
void GC←print←obj(p)
ptr←t p;
{
register oh * ohdr = (oh *)GC←base(p);
GC←err←printf1("0x%lx (", (unsigned long)ohdr + sizeof(oh));
GC←err←puts(ohdr -> oh←string);
GC←err←printf2(":%ld, sz=%ld)\n", (unsigned long)(ohdr -> oh←int),
(unsigned long)(ohdr -> oh←sz));
}
void GC←print←smashed←obj(p, clobbered←addr)
ptr←t p, clobbered←addr;
{
register oh * ohdr = (oh *)GC←base(p);
GC←err←printf2("0x%lx in object at 0x%lx(", (unsigned long)clobbered←addr,
(unsigned long)p);
if (clobbered←addr <= (ptr←t)(&(ohdr -> oh←sz))) {
GC←err←printf1("<smashed>, appr. sz = %ld)\n",
BYTES←TO←WORDS(GC←size((ptr←t)ohdr)));
} else {
GC←err←puts(ohdr -> oh←string);
GC←err←printf2(":%ld, sz=%ld)\n", (unsigned long)(ohdr -> oh←int),
(unsigned long)(ohdr -> oh←sz));
}
}
# ifdef ←←STDC←←
extern←ptr←t GC←debug←malloc(size←t lb, char * s, int i)
# else
extern←ptr←t GC←debug←malloc(lb, s, i)
size←t lb;
char * s;
int i;
# endif
{
extern←ptr←t result = GC←malloc(lb + DEBUG←BYTES);
if (result == 0) {
GC←err←printf1("GC←debug←malloc(%ld) returning NIL (",
(unsigned long) lb);
GC←err←puts(s);
GC←err←printf1(":%ld)\n", (unsigned long)i);
return(0);
}
if (!GC←debugging←started) {
GC←debugging←started = TRUE;
GC←register←displacement((word)sizeof(oh));
}
return (GC←store←debug←info(result, (word)lb, s, (word)i));
}
# ifdef ←←STDC←←
extern←ptr←t GC←debug←malloc←atomic(size←t lb, char * s, int i)
# else
extern←ptr←t GC←debug←malloc←atomic(lb, s, i)
size←t lb;
char * s;
int i;
# endif
{
extern←ptr←t result = GC←malloc←atomic(lb + DEBUG←BYTES);
if (result == 0) {
GC←err←printf1("GC←debug←malloc←atomic(%ld) returning NIL (",
(unsigned long) lb);
GC←err←puts(s);
GC←err←printf1(":%ld)\n", (unsigned long)i);
return(0);
}
if (!GC←debugging←started) {
GC←debugging←started = TRUE;
GC←register←displacement((word)sizeof(oh));
}
return (GC←store←debug←info(result, (word)lb, s, (word)i));
}
# ifdef ←←STDC←←
void GC←debug←free(extern←ptr←t p)
# else
void GC←debug←free(p)
extern←ptr←t p;
# endif
{
register extern←ptr←t base = GC←base(p);
register ptr←t clobbered;
if (base == 0) {
GC←err←printf1("Attempt to free invalid pointer %lx\n",
(unsigned long)p);
ABORT("free(invalid pointer)");
}
if ((ptr←t)p - (ptr←t)base != sizeof(oh)) {
GC←err←printf1(
"GC←debug←free called on pointer %lx wo debugging info\n",
(unsigned long)p);
} else {
clobbered = GC←check←annotated←obj((oh *)base);
if (clobbered != 0) {
GC←err←printf0("GC←debug←free: found smashed object at ");
GC←print←smashed←obj(p, clobbered);
}
}
GC←free(GC←base(p));
}
# ifdef ←←STDC←←
extern←ptr←t GC←debug←realloc(extern←ptr←t p, size←t lb, char *s, int i)
# else
extern←ptr←t GC←debug←realloc(p, lb, s, i)
extern←ptr←t p;
size←t lb;
char *s;
int i;
# endif
{
register extern←ptr←t base = GC←base(p);
register ptr←t clobbered;
register extern←ptr←t result = GC←debug←malloc(lb, s, i);
register size←t copy←sz = lb;
register size←t old←sz;
if (base == 0) {
GC←err←printf1(
"Attempt to free invalid pointer %lx\n", (unsigned long)p);
ABORT("realloc(invalid pointer)");
}
if ((ptr←t)p - (ptr←t)base != sizeof(oh)) {
GC←err←printf1(
"GC←debug←realloc called on pointer %lx wo debugging info\n",
(unsigned long)p);
return(GC←realloc(p, lb));
}
clobbered = GC←check←annotated←obj((oh *)base);
if (clobbered != 0) {
GC←err←printf0("GC←debug←realloc: found smashed object at ");
GC←print←smashed←obj(p, clobbered);
}
old←sz = ((oh *)base) -> oh←sz;
if (old←sz < copy←sz) copy←sz = old←sz;
if (result == 0) return(0);
bcopy((char *)p, (char *)result, (int) copy←sz);
return(result);
}
/* Check all marked objects in the given block for validity */
/*ARGSUSED*/
void GC←check←heap←block(hbp, dummy)
register struct hblk *hbp; /* ptr to current heap block */
word dummy;
{
register struct hblkhdr * hhdr = HDR(hbp);
register word sz = hhdr -> hb←sz;
register int word←no;
register word *p, *plim;
p = (word *)(hbp->hb←body);
word←no = HDR←WORDS;
plim = (word *)((((word)hbp) + HBLKSIZE)
- WORDS←TO←BYTES(sz));
/* go through all words in block */
do {
if( mark←bit←from←hdr(hhdr, word←no)
&& GC←has←debug←info((ptr←t)p)) {
ptr←t clobbered = GC←check←annotated←obj((oh *)p);
if (clobbered != 0) {
GC←err←printf0(
"GC←check←heap←block: found smashed object at ");
GC←print←smashed←obj((ptr←t)p, clobbered);
}
}
word←no += sz;
p += sz;
} while( p <= plim );
}
/* This assumes that all accessible objects are marked, and that */
/* I hold the allocation lock. Normally called by collector. */
void GC←check←heap()
{
GC←apply←to←all←blocks(GC←check←heap←block, (word)0);
}
struct closure {
GC←finalization←proc cl←fn;
extern←ptr←t cl←data;
};
# ifdef ←←STDC←←
void * GC←make←closure(GC←finalization←proc fn, void * data)
# else
extern←ptr←t GC←make←closure(fn, data)
GC←finalization←proc fn;
extern←ptr←t data;
# endif
{
struct closure * result =
(struct closure *) GC←malloc(sizeof (struct closure));
result -> cl←fn = fn;
result -> cl←data = data;
return((extern←ptr←t)result);
}
# ifdef ←←STDC←←
void GC←debug←invoke←finalizer(void * obj, void * data)
# else
void GC←debug←invoke←finalizer(obj, data)
char * obj;
char * data;
# endif
{
register struct closure * cl = (struct closure *) data;
(*(cl -> cl←fn))((extern←ptr←t)((char *)obj + sizeof(oh)), cl -> cl←data);
}