<<>> <> <> <> <<>> DIRECTORY Imager, ImagerBackdoor, ImagerBox, ImagerColor, ImagerColorPrivate, ImagerDevice, ImagerFont, ImagerPath, ImagerPixel, ImagerPixelArray, ImagerPrivate, ImagerSample, ImagerState, ImagerTransformation, ImagerTypeface, SF, Vector2, ImagerPen, ImagerScanConverterPrivate; ImagerTypes: CEDAR DEFINITIONS ~ BEGIN ContextRep: TYPE ~ Imager.ContextRep; ColorRep: TYPE ~ ImagerColor.ColorRep; Box: TYPE ~ ImagerBox.Box; Rectangle: TYPE ~ ImagerBox.Rectangle; Extents: TYPE ~ ImagerBox.Extents; AllowedMasks: TYPE ~ ImagerDevice.AllowedMasks; DeviceRepr: TYPE ~ ImagerDevice.DeviceRepr; DeviceStateRep: TYPE ~ ImagerDevice.DeviceStateRep; DeviceParmRepr: TYPE ~ ImagerDevice.DeviceParmRepr; DeviceClipperRep: TYPE ~ ImagerDevice.DeviceClipperRep; FontRep: TYPE ~ ImagerFont.FontRep; OpConstantColorRep: TYPE ~ ImagerColor.ColorRep.constant.op; SpecialColorRep: TYPE ~ ImagerColor.ColorRep.constant.special; SampledColorRep: TYPE ~ ImagerColor.ColorRep.sampled; SampleBufferRep: TYPE ~ ImagerSample.SampleBufferRep; SampleMapRep: TYPE ~ ImagerSample.SampleMapRep; PixelArrayRep: TYPE ~ ImagerPixelArray.PixelArrayRep; PixelEncodingRep: TYPE ~ ImagerColor.PixelEncodingRep; SampleEncodingRep: TYPE ~ ImagerColor.SampleEncodingRep; StructureRep: TYPE ~ ImagerColor.StructureRep; StippleDataRep: TYPE ~ ImagerColorPrivate.StippleDataRep; StateRep: TYPE ~ ImagerState.StateRep; PenRep: TYPE ~ ImagerPen.PenRep; VEC: TYPE ~ Vector2.VEC; SFBox: TYPE ~ SF.Box; SFVec: TYPE ~ SF.Vec; TypefaceRep: TYPE ~ ImagerTypeface.TypefaceRep; TransformationRep: TYPE ~ ImagerTransformation.TransformationRep; OutlineRep: TYPE ~ ImagerPath.OutlineRep; TrajectoryRep: TYPE ~ ImagerPath.TrajectoryRep; SCPair: TYPE ~ ImagerScanConverterPrivate.Pair; SCRealBox: TYPE ~ ImagerScanConverterPrivate.RealBox; SCExternalHalfPlane: TYPE ~ ImagerScanConverterPrivate.ExternalHalfPlane; SCRegion: TYPE ~ ImagerScanConverterPrivate.Region; SCAreaState: TYPE ~ ImagerScanConverterPrivate.AreaState; SCEdgeRep: TYPE ~ ImagerScanConverterPrivate.EdgeRep; END.