/* vermap.c -- Routines to interpret Cedar version maps. David Nichols December 1991 */ #include <stdio.h> #include <string.h> #include "pfs.h" extern char *malloc(); #define ShortKey 19850206 #define LongKey 19900710 struct Stamp { short lo, num, hi, extra; }; struct MapEntry { struct Stamp stamp; long created; /* cedar time value */ long index; /* index of first char of long name */ }; struct Map { long len; /* number of elements in each of next two */ long *shortNames; /* index of an entry, in shortname order */ struct MapEntry *entries; /* the map entries */ long nChars; /* number of chars in names */ char *names; /* all the names */ }; #define IsDelim(c) ((c) == '[' || (c) == ']' || (c) == '<' || \ (c) == '>' || (c) == '/') /* Read the version map from disk. Assumes endian match with data. */ static struct Map *ReadMap(name) char *name; /* file name of map */ { FILE *f; long key, len, nChars; struct Map *map; int c; unsigned short a[7]; /* for dealing with short form */ int c1, c2; int i; f = fopen(name, "r"); if (f == NULL) return NULL; /* File starts with three ASCII integers and a CR. */ if (fscanf(f, "%ld %ld %ld", &key, &len, &nChars) != 3) { fclose(f); return NULL; } c = getc(f); if (c != '\r') { fclose(f); return NULL; } /* Only long format for now. */ if (key != LongKey && key != ShortKey) { fclose(f); return NULL; } map = (struct Map *) malloc(sizeof(*map)); map->entries = (struct MapEntry *) malloc((len + 1) * sizeof(struct MapEntry)); map->shortNames = (long *) malloc(len * sizeof(long)); map->names = (char *) malloc(nChars); map->len = len; map->nChars = nChars; if (key == LongKey) { if (fread(map->entries, sizeof(struct MapEntry), len, f) != len || fread(map->shortNames, sizeof(long), len, f) != len) goto bad; } else { for (i = 0; i < len; ++i) { if (fread(a, sizeof(a), 1, f) != 1) goto bad; map->entries[i].index = ((long) a[6] << 16) | (long) a[5]; /* others don't matter */ } for (i = 0; i < len; ++i) { c1 = getc(f); c2 = getc(f); if (c1 == EOF || c2 == EOF) goto bad; map->shortNames[i] = (c1 << 8) | c2; } } if (fread(map->names, 1, nChars, f) != nChars) goto bad; /* Make it easy to find the end of a name. */ map->entries[len].index = nChars; fclose(f); return map; bad: free(map->names); free(map->shortNames); free(map->entries); free(map); fclose(f); return NULL; } /* Do the binary search in the tree. */ static int ShortNameFind(map, name) struct Map *map; char *name; { int lo = 0; int hi = map->len - 1; int index; int r; while (lo <= hi) { index = (lo + hi) / 2; r = Compare(map, name, map->shortNames[index]); if (r < 0) { if (lo == index) break; hi = index - 1; } else if (r > 0) { if (hi == index) break; lo = index + 1; } else /* equal */ return map->shortNames[index]; } return -1; } static int Compare(map, name, index) struct Map *map; char *name; int index; { int start, end; int ver, snStart; int c; int i; start = map->entries[index].index; end = map->entries[index + 1].index - 1; /* Search backward for beginning of short name or version marker. */ ver = snStart = 0; for (i = end - 1; i >= start; --i) { c = map->names[i]; if (ver == 0 && c == '!') ver = i; if (snStart == 0 && IsDelim(c)) { snStart = i + 1; break; } } if (ver != 0) end = ver; if (snStart != 0) start = snStart; return strncasecmp(name, map->names + start, end - start); } static char *vermap←Lookup(map, name) struct Map *map; char *name; { int i; int start, end; char buf[1024], buf2[1024]; if (map == NULL) { pfs←errorMsg = "Can't find version map."; return NULL; } i = ShortNameFind(map, name); if (i == -1) { pfs←errorMsg = "Can't find in version map."; return NULL; } /* Found it. */ start = map->entries[i].index; end = map->entries[i + 1].index - 1; strncpy(buf, map->names + start, end - start); buf[end - start] = 0; Slashify(buf2, buf); return pfs←TranslateName(buf2); } /* Simplistic routine to convert old-style Cedar file names to new-style. */ static Slashify(to, from) char *to; char *from; { int c, lastC = 0; for (; *from != 0; ++from) { c = *from; if (IsDelim(c)) { c = '/'; if (lastC == '/') continue; } *to++ = lastC = c; } *to++ = 0; } struct FSEntry { char *name; /* ux, vux, etc. */ int length; /* length of name */ char *(*translateProc)(); /* routine to translate it */ }; static char *cedarMapName = "/Cedar/CedarVersionMap/CedarSource.VersionMap"; static struct Map *cedarMap = NULL; char *vermap←Translate(fe, name) struct FSEntry *fe; char *name; { char *p; char *res; p = strrchr(name, '/'); if (p == NULL) p = name; else ++p; { if (cedarMap == NULL) cedarMap = ReadMap(pfs←TranslateName(cedarMapName)); res = vermap←Lookup(cedarMap, p); } return res; }