-- G3dRender.df -- Copyright Ó 1992 by Xerox Corporation. All rights reserved. -- DFPort: Jules Bloomenthal October 21, 1992 6:00 pm PDT Exports [Cedar10.1] G3dRender.df 20-Apr-93 15:55:16 PDT Exports [Cedar10.1] G3dRenderPackage.config!2 22-Jul-92 16:38:36 PDT +sun4>G3dRenderPackage.c2c.o!10 10-Apr-93 13:06:25 PDT Directory [Cedar10.1] G3dLight.mob!4 19-Feb-93 16:38:11 PST G3dLight.mesa!2 19-Feb-93 16:31:46 PST G3dNormalCoding.mob!1 15-Jul-92 22:45:02 PDT G3dNormalCoding.mesa!1 15-Jul-92 22:43:47 PDT G3dRayTrace.mob!4 19-Feb-93 16:39:02 PST G3dRayTrace.mesa!1 15-Jul-92 22:42:36 PDT G3dRender.mob!4 19-Feb-93 16:38:36 PST G3dRender.mesa!1 15-Jul-92 22:42:38 PDT G3dShade.mob!4 19-Feb-93 16:39:30 PST G3dShade.mesa!1 15-Jul-92 22:42:40 PDT G3dRender.require!3 22-Jul-92 16:32:44 PDT G3dLightImpl.mob!4 19-Feb-93 16:38:14 PST G3dLightImpl.mesa!1 15-Jul-92 22:47:30 PDT G3dLightImpl.c2c.c!4 19-Feb-93 16:38:15 PST sun4>G3dLightImpl.c2c.o!4 19-Feb-93 16:38:33 PST G3dNormalCodingImpl.mob!1 15-Jul-92 22:46:29 PDT G3dNormalCodingImpl.mesa!1 15-Jul-92 22:43:48 PDT G3dNormalCodingImpl.c2c.c!1 15-Jul-92 22:46:30 PDT sun4>G3dNormalCodingImpl.c2c.o!1 15-Jul-92 22:46:46 PDT G3dRayTraceImpl.mob!7 10-Apr-93 13:05:50 PDT G3dRayTraceImpl.mesa!2 26-Aug-92 17:46:34 PDT G3dRayTraceImpl.c2c.c!7 10-Apr-93 13:05:51 PDT sun4>G3dRayTraceImpl.c2c.o!7 10-Apr-93 13:06:07 PDT G3dRenderImpl.mob!6 19-Feb-93 16:38:39 PST G3dRenderImpl.mesa!1 15-Jul-92 22:54:01 PDT G3dRenderImpl.c2c.c!6 19-Feb-93 16:38:41 PST sun4>G3dRenderImpl.c2c.o!6 19-Feb-93 16:38:56 PST G3dShadeImpl.mob!4 19-Feb-93 16:39:32 PST G3dShadeImpl.mesa!1 15-Jul-92 22:42:41 PDT G3dShadeImpl.c2c.c!4 19-Feb-93 16:39:33 PST sun4>G3dShadeImpl.c2c.o!4 19-Feb-93 16:39:38 PST G3dRenderPackage.mob!10 10-Apr-93 13:06:11 PDT G3dRenderPackage.c2c.c!10 10-Apr-93 13:06:11 PDT Imports [Cedar10.1]Atom.df Of ~= Using [Atom.mob] Imports [Cedar10.1]Basics.df Of > Using [RuntimeError.mob] Imports [Cedar10.1]BootPackages.df Of > Using [Random.mob] Imports [Cedar10.1]CedarProcess.df Of > Using [CedarProcess.mob] Imports [Cedar10.1]ColorFns.df Of > Using [ColorFns.mob] Imports [Cedar10.1]Draw2d.df Of ~= Using [Draw2d.mob] Imports [Cedar10.1]FloatingPoint.df Of ~= Using [Real.mob, RealFns.mob] Imports [Cedar10.1]G2dBasic.df Of > Using [G2dBasic.mob] Imports [Cedar10.1]G3dBasic.df Of > Using [G3dBasic.mob, G3dMatrix.mob, G3dShape.mob, G3dVector.mob] Imports [Cedar10.1]G3dDraw.df Of > Using [G3dDraw.mob, G3dView.mob] Imports [Cedar10.1]Imager.df Of ~= Using [Imager.mob, ImagerBox.mob, ImagerColor.mob, ImagerPixel.mob, ImagerSample.mob, SF.mob, Vector2.mob] Imports [Cedar10.1]IO.df Of > Using [IO.mob] Imports [Cedar10.1]NamedColors.df Of ~= Using [NamedColors.mob] Imports [Cedar10.1]Rope.df Of ~= Using [Rope.mob] Imports [Cedar10.1]TEdit.df Of ~= Using [TiogaOps.mob] Imports [Cedar10.1]Viewers.df Of ~= Using [ViewerClasses.mob, ViewerOps.mob, ViewerTools.mob]