Fix the awful ImplicitConvolveImpl.SetImagePath ImplicitDraw DrawOrthographicOctree will draw those cubes terminal cubes crossing the surface, optimized for interpress output Recursively check: Test cubes at highest level first, enter line segments into a big array is there anything clever about this? ImplicitSurface Curvature set point.kMin and point.kMax: minimum and maximum curvature vectors at point. do this numerically by binary subdivision in a circle in the plane perp. to surface normal. SegmentConverge Suppose you get a third point within the segment of convergence. If the three points are approx. collinear, then use regula falsi; otherwise, assume the function is complex enough to warrant fitting the three points with a quadratic and solving for its roots  Êp•NewlineDelimiter ™J˜/J˜˜ ˜J˜Z˜J˜GJ˜$—J˜——˜block˜ J˜NJ˜[—˜J˜@J˜A˜MJ˜1————…— ‚