<<>> <> <> <> <> <<>> GenerateCedarScript CEDAR 10.1 FOR INTERNAL XEROX USE ONLY GenerateCedarScript Generating UnixTM shell scripts for dynamically loading Cedar Michael Plass Ó Copyright 1990, 1992 Xerox Corporation. All rights reserved. Abstract: Some UnixTM commands for making UnixTM shell scripts for dynamically loading Cedar. Created by: Michael Plass:PARC:Xerox Maintained by: Michael Plass:PARC:Xerox Keywords: Unix, shell, getting started XEROX Xerox Corporation Palo Alto Research Center 3333 Coyote Hill Road Palo Alto, California 94304 For Internal Xerox Use Only 0. News February 12, 1993: Added files for generating scripts for ppcr (GeneratePpcrScript, GENppcrcedar). These are not completely stable yet. January 27, 1993: Added flat option, which allows loading all non-PCR pieces from the CWD. Removed unused files (lr, UnixLoad). Made latestvux do downcasing. Made lcr take 2 cases args rather than 3 args in both cases. January 13, 1992: Moved CedarCommander script to this component. Added dbxscript to the list of valid options (this was a bug fix). Removed RopeFileOnPFSImpl from the Template. August 6, 1990: Added bindir option. 1. Introduction GenerateCedarScript is a UnixTM command for making UnixTM shell scripts for dynamically loading Cedar through the Commander level. The files that come from versioned directories have their fully-qualified versioned names bound into the generated script, so you won't run new versions until make a new script. The idea is to be able to make a script for starting Cedar before you have Cedar running. 2. UnixTM Commands The following commands should be available in /project/cedar10.1/bin CedarCommander is a script for starting up a dynamically-loaded cedar world, using the most-recent components. The first argument is the initial commander command; remaining arguments are passed to PCR. CedarCommander works by first using GenerateCedarScript (below) to make a new script, and then invoking that script. GenerateCedarScript script=newscriptname key=value ... Generates a UnixTM shellscript to start PCR and Cedar through the Commander level, dynamically loading the pieces. key default script NONAME vp 2 slaveiop 1 striop 1 stdiop 2 thread 85 mem 262144 stack 65536 tmp /tmp h 4000000 xrhome /pseudo/xrhome world /project/cedar10.1/release pcrver INSTALLED verbose 8 (must be >= 12 for gc messages) pcrname BIN/Threads-sparc/PortableCommonRuntime shmtype sv opt no pcropt '' (set to 'Opt' by opt=yes) cedaropt '' (set to '' by opt=yes) bindir dir to copy bin files to (default => do not copy) flat no (yes => get packages relative to CWD) GENcedar is simply GenerateCedarScript script=cedar opt=no pcropt=Opt verbose=0 thread=85 stack=120000 $* GENdevcedar is simply GenerateCedarScript script=devcedar pcrver=DEVELOPMENT verbose=11 thread=85 stack=120000 $* Since the DEVELOPMENT version of pcr is apt to go away at random times (when it gets remade), it is strongly recommended that you specify a bindir when you use GENdevcedar, e.g. GENdevcedar bindir=$HOME/pcrbin 3. Commander Commands For convenience, the GenerateCedarScript, GENcedar and GENdevcedar commands have also been made visible to the Commander.