DIRECTORY GGBasicTypes, GGRefreshTypes, GGStateExtras, ImagerTransformation; GGEmbedTypes: CEDAR DEFINITIONS = BEGIN Transformation: TYPE = ImagerTransformation.Transformation; Vector: TYPE = GGBasicTypes.Vector; EmbedDataObj: TYPE = RECORD [ paintProc: GGRefreshTypes.PaintProc, viewportProc: GGStateExtras.ViewportProc, viewportData: REF ¬ NIL, clientData: REF, beingBorn: BOOL ¬ TRUE, scrollDue: Transformation ¬ NIL, scaleCaretActive: BOOL ¬ FALSE, scaleCaretStart: Vector, scaleCaretCurrent: Vector ]; END.  GGEmbedTypes.mesa Copyright Σ 1991, 1992 by Xerox Corporation. All rights reserved. Bier, August 17, 1992 10:06 pm PDT Contents: Concrete types for data related to how Gargoyle is embedded in a window or parent editor. Kenneth A. Pier, June 12, 1992 4:12 pm PDT Κ–(cedarcode) style•NewlineDelimiter ™codešœ™Kšœ Οeœ6™BK™"Kšœd™dK™*K™—šΟk ˜ K˜B—K˜Kšœžœž œž˜'K˜Kšœžœ'˜;Kšœžœ˜#K˜šœžœžœ˜K˜$Kšœ)˜)Kšœžœžœ˜Kšœ žœ˜Kšœ žœž˜Kšœžœ˜ Kšœžœžœ˜K˜K˜K˜K˜—Kšžœ˜K˜—…—/