ShapeHeader~ Trip.shape, vertices: 3, polygons: 1

Vertices~ xyzCoords: triple rgbColor: triple textureCoords: pair

0  0 0 	0 4 0		 0 0
1  0 0		0 0 4 		 1 0
1  0 1 	4 0 0		 1 1

Surfaces~  vertices: nats

    0     2     1