<<>> <> <> G3dAnimate.SetDisplayMode[gray]; G3dAnimate.AddShapeFromFile["3dTest.shape"]; G3dAnimate.ShapeLighting["3dTest.shape", dull]; G3dAnimate.ReadBumpMap["3dTest.shape", "///Users/Bloomenthal.pa/AIS/Bark.ais"]; G3dAnimate.SmoothFilterTexture["3dTest.shape"]; G3dAnimate.ScaleTextureCoordinates["3dTest.shape", 0.1, 0.5]; G3dAnimate.SetBumpScale["3dTest.shape", 10.0]; G3dAnimate.AntiAliasing[on]; G3dAnimate.Background[1.0, 1.0, 1.0]; G3dAnimate.ViewPort[0, 0, 159, 159]; G3dAnimate.Position[[0.0, -1.0, 0.0]]; G3dAnimate.Render[TRUE, FALSE];