<<>> <<3dScene Parameters>> <> <> <> <> <> BackgroundColor: (0.2, 0.2, 0.7) AntiAliasing: False ReadShape 3dtest.shape BackFacesVisible: True RenderStyle: Smooth Color: (0.7, 0.7, 0.7) Shininess: 0.0 <> ScaleTexture: 1.0, 1.0 ScaleBumps: 1.0 <> AddLight: -name Light1, -position (-100.0, -200.0, 20.0), -color (1.0, 1.0, 1.0) <> <>