<<>> ShapeHeader~ SqTriP.shape, vertices: 7, polygons: 2 Vertices~ xyzCoords: triple normalVec: triple textureCoords: pair -1 0 1 0.0 1.0 0.0 0 0 1 0 1 0.0 1.0 0.0 1 0 1 0 -1 0.0 1.0 0.0 1 1 -1 0 -1 0.0 1.0 0.0 0 1 1.5 1 0 0.0 1.0 0.0 1 1 -1.5 1 0 0.0 1.0 0.0 0 1 1.5 1 1.5 0.0 1.0 0.0 1 0 Surfaces~ vertices: nats 0 1 2 3 4 5 6