BufferedRefreshPort.mesa
Copyright Ó 1988, 1992 by Xerox Corporation. All rights reserved.
Bier, May 15, 1990 4:00 pm PDT
Contents: Routines that BufferedRefresh needs that are different in DCedar and PCedar.
DIRECTORY
Imager, ImagerSample, SF;
BufferedRefreshPort: CEDAR DEFINITIONS = BEGIN
Context: TYPE ~ Imager.Context;
CreateCG6Context: PROC [deviceSpaceSize: SF.Vec, pixelUnits: BOOL ¬ FALSE, fontCacheName: ATOM ¬ NIL] RETURNS [Context];
SetCG6SampleMap: PROC [context: Context, sampleMap: Imager.SampleMap];
SetDitherMapFromScreen: PROC [context: Context, screen: Context];
SetCG6DitherMapFromScreen: PROC [context: Context, screen: Context];
END.