File: primitives.pic 3D file for scene: primitives.pic Produced by Solidviews Version 5.2 OF July 16, 1984 12:44:19 pm PDT Background color: [0.2,0.2,0.8] Shadows: FALSE CoordSystems [9]: CoordSys: WORLD mat: [[1.0,0.0,0.0,0.0], [0.0,1.0,0.0,0.0], [0.0,0.0,1.0,0.0]] withRespectTo: NIL CoordSys: sceneAssembly mat: [[1.0,0.0,0.0,0.0], [0.0,1.0,0.0,0.0], [0.0,0.0,1.0,0.0]] withRespectTo: WORLD CoordSys: block mat: [[1.0,-1.043081e-7,-8.940697e-8,-1.525879e-5], [2.980232e-8,1.0,-2.980232e-8,69.99983], [1.192093e-7,-2.980232e-7,1.0,500.0]] withRespectTo: sceneAssembly CoordSys: revo mat: [[1.0,-1.490116e-8,-5.960464e-8,-250.0001], [-2.980232e-8,1.0,0.0,110.0001], [-1.490116e-8,-2.980232e-8,1.0,250.0001]] withRespectTo: sceneAssembly CoordSys: lin mat: [[9.396928e-1,0.0,3.420204e-1,250.0002], [8.940697e-8,1.0,-8.940697e-8,115.0001], [-3.420204e-1,-2.980232e-8,9.396927e-1,-250.0001]] withRespectTo: sceneAssembly CoordSys: cone mat: [[1.0,-1.490116e-8,-1.043081e-7,-250.0002], [2.980232e-8,1.0,-5.960464e-8,6.103516e-5], [-1.490116e-8,-2.980232e-8,1.0,-250.0]] withRespectTo: sceneAssembly CoordSys: table mat: [[1.0,0.0,0.0,0.0], [0.0,1.0,0.0,-21.0], [0.0,0.0,1.0,0.0]] withRespectTo: sceneAssembly CoordSys: cyl mat: [[1.0,-1.490116e-8,-5.960464e-8,250.0002], [-1.490116e-8,1.0,0.0,126.0], [0.0,-2.980232e-8,1.0,250.0001]] withRespectTo: sceneAssembly CoordSys: sphere mat: [[1.0,0.0,-5.960464e-8,1.907349e-6], [2.980232e-8,1.0,-2.980232e-8,100.0], [-1.490116e-8,-1.192093e-7,1.0,-7.629395e-6]] withRespectTo: sceneAssembly LightSources [2]: LightSource: WhiteLight position: [1200.0,0.0,4000.0] color: [0.8,0.8,0.8] LightSource: WhiteLight2 position: [-1600.0,1600.0,4000.0] color: [1.0,1.0,0.8] Objects [7]: Master Object: jack class: jack data: procedural Master Object: sphere class: sphere data: procedural Master Object: block class: block data: procedural Master Object: cylinder class: cylinder data: procedural Master Object: cone class: cone data: procedural Master Object: revo class: revoluteSweep lat: 9, long: 10 points [9]: [2.0,233.0],[40.0,171.0],[54.0,171.0], [54.0,146.0],[25.0,63.0],[25.0,9.0], [65.99994,-71.0],[51.0,-82.0],[105.0,-113.0] Master Object: lin class: linearSweep name: lin frontDepth: 50.0, backDepth: -50.0 DataPoints [10]: [-19.0,22.0],[-2.0,82.0],[13.0,22.0],[65.0,26.0],[24.0,-8.0],[48.0,-60.0],[-2.0,-26.0],[-48.0,-58.0],[-30.0,-7.0],[-70.0,30.0] Assembly: sceneAssembly, coordSys: sceneAssembly, Composite artwork: material: plastic surface: NIL color: [1.0,1.0,1.0] subassemblies [union] [7]: (sphere, block, cyl, cone, revo, lin, table) Subassemblies [7]: Assembly: sphere, coordSys: sphere, Primitive scalars: [100.0,100.0,100.0] artwork: material: plastic surface: NIL color: [0.8,0.2,0.2] object: sphere Assembly: block, coordSys: block, Primitive scalars: [75.0,75.0,75.0] artwork: material: plastic surface: NIL color: [0.8,0.2,0.8] object: block Assembly: cyl, coordSys: cyl, Primitive scalars: [75.0,125.0,75.0] artwork: material: plastic surface: NIL color: [0.2,0.8,0.2] object: cylinder Assembly: cone, coordSys: cone, Primitive scalars: [100.0,100.0,100.0] artwork: material: plastic surface: NIL color: [0.8,5.019608e-1,0.2] object: cone Assembly: revo, coordSys: revo, Primitive scalars: [1.0,1.0,1.0] artwork: material: plastic surface: NIL color: [0.2,0.2,0.8] object: revo Assembly: lin, coordSys: lin, Primitive scalars: [2.0,2.0,2.0] artwork: material: plastic surface: NIL color: [0.8,0.8,0.2] object: lin Assembly: table, coordSys: table, Primitive scalars: [500.0,15.0,500.0] artwork: material: plastic surface: NIL color: [1.0,1.0,1.0] object: block Cameras [7]: Camera: Top origin: [0.0,1800.0,0.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 72.0 focalLength: 1800.0 projection: perspect frame: [[0.0,0.0], [0.0,0.0] fullScreen: TRUE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Camera: Bottom origin: [0.0,-1800.0,0.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 72.0 focalLength: 1800.0 projection: perspect frame: [[0.0,0.0], [0.0,0.0] fullScreen: TRUE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Camera: Left origin: [-1800.0,0.0,0.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 72.0 focalLength: 1800.0 projection: perspect frame: [[0.0,0.0], [0.0,0.0] fullScreen: TRUE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Camera: Right origin: [1800.0,0.0,0.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 72.0 focalLength: 1800.0 projection: perspect frame: [[0.0,0.0], [0.0,0.0] fullScreen: TRUE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Camera: Front origin: [0.0,0.0,1800.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 72.0 focalLength: 1800.0 projection: perspect frame: [[0.0,0.0], [0.0,0.0] fullScreen: TRUE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Camera: UpLeft origin: [-600.0,1200.0,1800.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 35.0 focalLength: 1800.0 projection: perspect frame: [[-149.5,79.0], [74.5,-16.0] fullScreen: FALSE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Camera: UpRight origin: [600.0,1200.0,1800.0] focusPoint: [0.0,0.0,0.0] slant: 0.0 resolution: 72.0 focalLength: 1800.0 projection: perspect frame: [[0.0,0.0], [0.0,0.0] fullScreen: TRUE] clippingPlanes: [0.0,0.0,1.0,0.0] visibleAssemblies: sceneAssembly Initial Camera Order [1]: UpLeft END