/* ************************************************************************* */ /* FICHIER x11.c */ /* ************************************************************************* */ /* Ce fichier contient la partie C de l'implemenation du Bitmap Virtuel */ /* pour les stations de travail sous X-Windows version 11. */ /* il va de pair avec les fichiers x11.h et x11.ll */ /* */ /* Auteur: Pierre DUQUESNOY (ILOG) Date: 25 Novembre 1988 */ /* ************************************************************************* */ #include "x11.h" extern char *malloc (); extern char *realloc (); int *lispxerrorsymbol; int *lisperrorsymbol; int *lispnil; int LLXError (dpy, event) Display *dpy; XErrorEvent *event;{ char buffer1 [BUFSIZ]; char buffer2 [BUFSIZ]; char message1 [3*BUFSIZ]; char message2 [BUFSIZ]; char num [10]; static int count = 0; XGetErrorText (dpy, event->error←code, buffer1, BUFSIZ); sprintf (num, "%d", event->request←code); XGetErrorDatabaseText (dpy, "XRequest", num, num, buffer2, BUFSIZ); sprintf (message1, "[%d] %s (%d) %s", ++count, buffer2, event->minor←code, buffer1); sprintf (message2, "(%d . %d)", (event->resourceid) >> 16, (event->resourceid) & 0xffff); pusharg (LLT←T, lispxerrorsymbol); pusharg (LLT←STRING, message1); pusharg (LLT←STRING, message2); lispcall (LLT←T, 3, lisperrorsymbol); return (0); } initialise (llnil, llxerror, llerror) int *llnil, *llxerror, *llerror;{ int LLXError (); lispnil = llnil; lispxerrorsymbol = llxerror; lisperrorsymbol = llerror; XSetErrorHandler (LLXError); } struct LLDisplay *bitprologue (name, mask, override, xmax, ymax, fd) char *name; unsigned long mask; int override; int *xmax, *ymax; int *fd;{ unsigned long whitepixel, blackpixel; int screen; char *def; XGCValues values; struct LLDisplay *dpy; dpy = (struct LLDisplay *) malloc (sizeof (struct LLDisplay)); dpy->display = XOpenDisplay (name); if ((dpy->display) == NULL) { perror (MESSAGE1); return ((struct LLDisplay *) NULL); } screen = XDefaultScreen (dpy->display); *xmax = XDisplayWidth (dpy->display, screen) - 1 ; *ymax = XDisplayHeight (dpy->display, screen) - 1 ; *fd = ConnectionNumber (dpy->display) ; dpy->subeventmask = mask ; dpy->eventmask = mask|EVENTMASK ; dpy->override = override; dpy->root = XRootWindow (dpy->display, screen); dpy->colormap = DefaultColormap(dpy->display, screen); dpy->depth = XDefaultDepth (dpy->display, screen); whitepixel = XWhitePixel (dpy->display, screen); blackpixel = XBlackPixel (dpy->display, screen); dpy->lispcontext = XUniqueContext (); dpy->nbpoints = NBPOINTS; dpy->points = (XPoint *) malloc (dpy->nbpoints * sizeof (XPoint)); if (dpy->points == 0) { perror(MESSAGE2); return ((struct LLDisplay *) NULL); } dpy->setimage = XCreateImage (dpy->display, XDefaultVisual (dpy->display, screen), 1, XYBitmap, 0, NULL, xmax, 1, 16, 0); values.graphics←exposures = False; dpy->fullgc = XCreateGC (dpy->display, dpy->root, FULLGCMASK, &values); dpy->currentwindow = dpy->root; dpy->currentgc = XDefaultGC (dpy->display, screen); dpy->offset←x = 0; dpy->offset←y = 0; dpy->hostname = malloc(HOSTSIZE); gethostname(dpy->hostname, HOSTSIZE); return (dpy); } /* ***************************** Pas teste' a` ILOG *************************** #ifdef S5 gethostname(name, namelen) char *name; int namelen; { struct utsname uts; uname(&uts); return(strcpy(name, uts.nodename)); } #endif **************************************************************************** */ init←pixels (dpy, fore, back, planemask) struct LLDisplay *dpy; int fore, back, planemask; { dpy->ForePixel = fore; dpy->BackPixel = back; XSetForeground(dpy->display, dpy->fullgc, fore); XSetBackground(dpy->display, dpy->fullgc, back); dpy->monoplane = planemask; } bitepilogue (dpy) struct LLDisplay *dpy; { XDestroyImage (dpy->setimage); XSetCloseDownMode (dpy->display, DestroyAll); XCloseDisplay (dpy->display); free ((char *)dpy->points); free ((char *)dpy); } bitmap←flush (dpy) struct LLDisplay *dpy; { XFlush (dpy->display) ; } bitmap←sync (dpy) struct LLDisplay *dpy; { XSync (dpy->display, FLUSH); } bitmap←refresh (dpy, cursor) struct LLDisplay *dpy; Cursor cursor; { Window win; XSetWindowAttributes xswa; xswa.override←redirect = True; xswa.cursor = cursor; win = XCreateWindow (dpy->display, dpy->root, 0, 0, 9999, 9999, 0, dpy->depth, InputOutput, CopyFromParent, CWOverrideRedirect|CWCursor, &xswa); XMapWindow(dpy->display, win); XFlush(dpy->display); XDestroyWindow (dpy->display, win); XFlush(dpy->display); } GC create←graph←env (dpy, window, font, width, style, pattern, mode) struct LLDisplay *dpy; Window window; XFontStruct *font; int width, style, mode; Pixmap pattern;{ GC gc; XGCValues values; values.foreground = dpy->ForePixel ; values.background = dpy->BackPixel ; values.line←width = width ; values.line←style = style ; values.tile = pattern ; values.font = font->fid; values.function = mode; values.plane←mask = AllPlanes; values.fill←style = FillSolid; values.graphics←exposures = False; values.subwindow←mode = IncludeInferiors; gc = XCreateGC (dpy->display, window, GCMASK, &values); return (gc); } current←clip (dpy, gc, x, y, w, h) struct LLDisplay *dpy; GC gc; int x, y, w, h; { XRectangle clip; clip.x = x ; clip.y = y ; clip.width = w <= 0 ? 1 : w ; clip.height = h <= 0 ? 1 : h ; XSetClipRectangles (dpy->display, gc, 0, 0, &clip, 1, Unsorted); } Window root←window (dpy) struct LLDisplay *dpy; { return (dpy->root); } Window create←window (dpy, win, x, y, w, h, title, hilited, visible, cursor) struct LLDisplay *dpy; int win; int x, y, w, h; char *title; int hilited, visible; Cursor cursor;{ Window window; XSetWindowAttributes attributes; XSizeHints hints; XClassHint classhint; XWMHints wmhints; if (w <= 0) w = 1; if (h <= 0) h = 1; attributes.background←pixel = dpy->BackPixel; attributes.border←pixel = dpy->ForePixel; attributes.override←redirect = dpy->override; attributes.cursor = cursor; attributes.event←mask = NULL; window = XCreateWindow (dpy->display, dpy->root, x, y, w, h, BORDERWIDTH, dpy->depth, InputOutput, CopyFromParent, WINDOWMASK, &attributes); hints.x = x; hints.y = y; hints.width = w; hints.height = h; hints.flags = USPosition|USSize; XSetNormalHints(dpy->display, window, &hints); classhint.res←name = LELISP; classhint.res←class = LELISP; XSetClassHint(dpy->display, window, &classhint); wmhints.flags = InputHint; wmhints.input = True; XSetWMHints(dpy->display, window, &wmhints); XStoreName (dpy->display, window, title); XSetIconName(dpy->display, window, title); SetHostName(dpy->display, window, dpy->hostname); XSetWindowBorderWidth (dpy->display, window, hilited? BIGBORDERWIDTH : BORDERWIDTH); XSelectInput (dpy->display, window, dpy->eventmask); return ((set←userdata (dpy, window, win)) ? window : (Window) NULL); } /* Why isn't this in the library? My dear! */ static SetHostName(dpy, w, name) register Display *dpy; Window w; char *name; { XChangeProperty(dpy, w, XA←WM←CLIENT←MACHINE, XA←STRING, 8, PropModeReplace, (unsigned char *)name, strlen(name)); } activate←window (dpy, window) struct LLDisplay *dpy; Window window; { XMapWindow (dpy->display, window); } Window create←subwindow (dpy, win, x, y, w, h, visible, father) struct LLDisplay *dpy; int win; int x, y, w, h, visible; Window father; { Window window; XSetWindowAttributes attributes; if (w <= 0) w = 1; if (h <= 0) h = 1; attributes.event←mask = NULL ; window = XCreateWindow (dpy->display, father, x, y, w, h, 0, 0, InputOnly, CopyFromParent, SUBWINDOWMASK, &attributes); if (visible) XMapWindow (dpy->display, window); XSelectInput (dpy->display, window, dpy->subeventmask); return ((set←userdata (dpy, window, win)) ? window : (Window) NULL); } modify←window (dpy, window, xyp, x, y, whp, w, h, topp, titlep, title, hilitedp, hilited, visiblep, visible) struct LLDisplay *dpy; Window window; int xyp, whp, topp, titlep, hilitedp, visiblep, x, y, w, h, hilited, visible; char *title;{ XSelectInput (dpy->display, window, (unsigned long)NULL); if (whp){ if (w <= 0) w = 1; if (h <= 0) h = 1; } if (xyp && whp) XMoveResizeWindow (dpy->display, window, x, y, w, h); else if (xyp) XMoveWindow (dpy->display, window, x, y); else if (whp) XResizeWindow (dpy->display, window, w, h); if (titlep && topp) { XStoreName (dpy->display, window, title); XSetIconName (dpy->display, window, title); } if (hilitedp && topp) XSetWindowBorderWidth (dpy->display, window, hilited ? BIGBORDERWIDTH : BORDERWIDTH); if (visiblep) { if (visible) XMapWindow (dpy->display, window); else XUnmapWindow (dpy->display, window); } XSelectInput (dpy->display, window, topp ? dpy->eventmask : dpy->subeventmask); } pop←window (dpy, window) struct LLDisplay *dpy; Window window;{ XRaiseWindow (dpy->display, window); } move←behind←window (dpy, window1) struct LLDisplay *dpy; Window window1;{ XLowerWindow (dpy->display, window1); } kill←window (dpy, window, gc) struct LLDisplay *dpy; Window window; GC gc;{ kill←userdata (dpy, window); XDestroyWindow (dpy->display, window); XFreeGC (dpy->display, gc); } current←window (dpy, window, gc, dx, dy) struct LLDisplay *dpy; Window window; GC gc; int dx, dy; { dpy->offset←x = dx ; dpy->offset←y = dy ; dpy->currentwindow = window; dpy->currentgc = gc; } int find←window (dpy, x, y) struct LLDisplay *dpy; int x, y;{ Window w, w1; int x1, y1; w = dpy->root ; do { x1= x ; y1= y ; w1= w ; XTranslateCoordinates (dpy->display, dpy->root, w1, x1, y1, &x, &y, &w); } while (w != NULL); return (get←userdata (dpy, w1)); } map←window (dpy, window, x, y, lx, ly) struct LLDisplay *dpy; Window window; int x, y ; int *lx, *ly;{ Window w; XTranslateCoordinates (dpy->display, dpy->root, window, x, y, lx, ly, &w); *lx = (*lx + 1) & 0xffff; *ly = (*ly + 1) & 0xffff; } flush←event (dpy) struct LLDisplay *dpy; { XSync (dpy->display, DISCARD) ; } grab←event (dpy, window) struct LLDisplay *dpy; Window window;{ return (XGrabPointer (dpy->display, window, False, dpy->subeventmask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime)); } ungrab←event (dpy) struct LLDisplay *dpy; { XUngrabPointer (dpy->display, CurrentTime); } int *eventp (dpy) struct LLDisplay *dpy; { return XPending (dpy->display) ? (int *) 1 : lispnil ; } #include <sys/ioctl.h> int wait←in←socket (read←fds) int read←fds;{ int nb←fds ; nb←fds = select (32, &read←fds, 0, 0, 0); return (nb←fds > 0 ? read←fds : nb←fds); } int *read←event (dpy, event) struct LLDisplay *dpy; struct LLEvent *event;{ XEvent evt; int *was←in←socket; was←in←socket = XPending (dpy->display) ? lispnil : (int *) 1 ; if ((was←in←socket == lispnil) || (wait←in←socket(1<<ConnectionNumber(dpy->display))>0)) { XNextEvent (dpy->display, &evt); parse←event (dpy, event, &evt); return (was←in←socket); }else return((int *)2); } int *peek←event (dpy, event) struct LLDisplay *dpy; struct LLEvent *event;{ XEvent evt; int *was←in←socket; was←in←socket = XPending (dpy->display) ? lispnil : (int *) 1 ; XPeekEvent (dpy->display, &evt); parse←event (dpy, event, &evt); return (was←in←socket); } read←mouse (dpy, event) struct LLDisplay *dpy; struct LLEvent *event;{ Window w, w1, w2; int x, y, gx, gy; unsigned int state; char c; w2 = dpy->root; do { w = w2; XQueryPointer (dpy->display, w, &w1, &w2, &gx, &gy, &x, &y, &state); } while (w2 != NULL); event->window = (int *) get←userdata (dpy, w) ; event->gx = gx & 0xffff; event->gy = gy & 0xffff; event->x = x & 0xffff; event->y = y & 0xffff; c = BUTTON (BIT (state, Button1Mask), BIT (state, Button2Mask), BIT (state, Button3Mask)); event->detail = c == 0 ? 0 : (1 + DETAIL (c, state)) & 0xffff; } parse←event (dpy, llevent, xevent) struct LLDisplay *dpy; struct LLEvent *llevent; XEvent *xevent;{ int state = NULL; char buffer[BUFFERSIZE]; KeySym funkey; char c; llevent->code = xevent->type & 0xffff; switch (xevent->type){ case KeyPress: case KeyRelease: llevent->window = (int *) get←userdata (dpy, xevent->xkey.window) ; llevent->gx = xevent->xkey.x←root & 0xffff; llevent->gy = xevent->xkey.y←root & 0xffff; llevent->x = xevent->xkey.x & 0xffff; llevent->y = xevent->xkey.y & 0xffff; if (NULL != XLookupString (&(xevent->xkey), buffer, BUFFERSIZE, &funkey, NULL)) llevent->detail = buffer[0] & 0xffff; else{ llevent->code = FUNKEYCODE ; llevent->detail = funkey & 0xffff; } break; case ButtonPress: case ButtonRelease: llevent->window = (int *) get←userdata (dpy, xevent->xbutton.window) ; llevent->gx = xevent->xbutton.x←root & 0xffff; llevent->gy = xevent->xbutton.y←root & 0xffff; llevent->x = xevent->xbutton.x & 0xffff; llevent->y = xevent->xbutton.y & 0xffff; state = xevent->xbutton.state; llevent->detail = DETAIL (xevent->xbutton.button, state) & 0xffff ; break; case MotionNotify: llevent->window = (int *) get←userdata (dpy, xevent->xmotion.window); llevent->gx = xevent->xmotion.x←root & 0xffff; llevent->gy = xevent->xmotion.y←root & 0xffff; llevent->x = xevent->xmotion.x & 0xffff; llevent->y = xevent->xmotion.y & 0xffff; state = xevent->xmotion.state; if (NULL != (c = BUTTON (BIT (state, Button1Mask), BIT (state, Button2Mask), BIT (state, Button3Mask)))) llevent->detail = DETAIL (c, state) & 0xffff; break; case EnterNotify: case LeaveNotify: llevent->window = (int *) get←userdata (dpy, xevent->xcrossing.window); llevent->gx = xevent->xcrossing.x←root & 0xffff; llevent->gy = xevent->xcrossing.y←root & 0xffff; llevent->x = xevent->xcrossing.x & 0xffff; llevent->y = xevent->xcrossing.y & 0xffff; state = xevent->xcrossing.state; if (NULL != (c = BUTTON (BIT (state, Button1Mask), BIT (state, Button2Mask), BIT (state, Button3Mask)))) llevent->detail = DETAIL (c, state) & 0xffff; break; case Expose: llevent->window = (int *) get←userdata (dpy, xevent->xexpose.window); llevent->x = xevent->xexpose.x & 0xffff; llevent->y = xevent->xexpose.y & 0xffff; llevent->w = xevent->xexpose.width & 0xffff; llevent->h = xevent->xexpose.height & 0xffff; break; case GraphicsExpose: llevent->window = lispnil ; llevent->x = xevent->xgraphicsexpose.x & 0xffff; llevent->y = xevent->xgraphicsexpose.y & 0xffff; llevent->w = xevent->xgraphicsexpose.width & 0xffff; llevent->h = xevent->xgraphicsexpose.height & 0xffff; break; case CreateNotify: llevent->window = (int *) get←userdata (dpy, xevent->xcreatewindow.window); llevent->x = xevent->xcreatewindow.x & 0xffff; llevent->y = xevent->xcreatewindow.y & 0xffff; llevent->w = xevent->xcreatewindow.width & 0xffff; llevent->h = xevent->xcreatewindow.height & 0xffff; break; case ConfigureNotify: llevent->window = (int *) get←userdata (dpy, xevent->xconfigure.window); llevent->x = xevent->xconfigure.x & 0xffff; llevent->y = xevent->xconfigure.y & 0xffff; llevent->w = xevent->xconfigure.width & 0xffff; llevent->h = xevent->xconfigure.height & 0xffff; break; case ConfigureRequest: llevent->window = (int *) get←userdata (dpy, xevent->xconfigurerequest.window); llevent->x = xevent->xconfigurerequest.x & 0xffff; llevent->y = xevent->xconfigurerequest.y & 0xffff; llevent->w = xevent->xconfigurerequest.width & 0xffff; llevent->h = xevent->xconfigurerequest.height & 0xffff; break; case ResizeRequest: llevent->window = (int *) get←userdata (dpy, xevent->xresizerequest.window); llevent->w = xevent->xresizerequest.width & 0xffff; llevent->h = xevent->xresizerequest.height & 0xffff; break; case ReparentNotify: llevent->window = (int *) get←userdata (dpy, xevent->xreparent.window); llevent->x = xevent->xreparent.x & 0xffff; llevent->y = xevent->xreparent.y & 0xffff; break; case GravityNotify: llevent->window = (int *) get←userdata (dpy, xevent->xgravity.window); llevent->x = xevent->xgravity.x & 0xffff; llevent->y = xevent->xgravity.y & 0xffff; break; case DestroyNotify: llevent->window = (int *) get←userdata (dpy, xevent->xdestroywindow.window); break; case UnmapNotify: llevent->window = (int *) get←userdata (dpy, xevent->xunmap.window); break; case MapNotify: llevent->window = (int *) get←userdata (dpy, xevent->xmap.window); break; case FocusIn: case FocusOut: llevent->window = (int *) get←userdata (dpy, xevent->xfocus.window); llevent->detail = xevent->xfocus.mode & 0xffff; break; case NoExpose: llevent->window = lispnil; break; case VisibilityNotify: llevent->window = (int *) get←userdata (dpy, xevent->xvisibility.window); break; case KeymapNotify: llevent->window = (int *) get←userdata (dpy, xevent->xkeymap.window); break; case CirculateNotify: llevent->window = (int *) get←userdata (dpy, xevent->xcirculate.window); break; case PropertyNotify: llevent->window = (int *) get←userdata (dpy, xevent->xproperty.window); break; case SelectionNotify: llevent->window = (int *) get←userdata (dpy, xevent->xcirculaterequest.window); break; case ColormapNotify: llevent->window = (int *) get←userdata (dpy, xevent->xcolormap.window); break; case MappingNotify: llevent->window = (int *) get←userdata (dpy, xevent->xmapping.window); break; case ClientMessage: llevent->window = (int *) get←userdata (dpy, xevent->xclient.window); break; case SelectionClear: llevent->window = (int *) get←userdata (dpy, xevent->xselectionclear.window); break; case MapRequest: llevent->window = (int *) get←userdata (dpy, xevent->xmaprequest.window); break; case CirculateRequest: llevent->window = (int *) get←userdata (dpy, xevent->xcirculaterequest.window); break; case SelectionRequest: break; case LASTEvent: break; } } clear←graph←env (dpy, x, y, w, h) struct LLDisplay *dpy; int x, y, w, h;{ x += dpy->offset←x; y += dpy->offset←y; if ((w > 0) && (h > 0)) XClearArea (dpy->display, dpy->currentwindow, x, y, w, h, False); } XFontStruct *load←font (dpy, font) struct LLDisplay *dpy; char *font;{ return XLoadQueryFont (dpy->display, font); } current←font (dpy, font) struct LLDisplay *dpy; XFontStruct *font;{ XSetFont (dpy->display, dpy->currentgc, font->fid); } draw←cn (dpy, x, y, cn, mode) struct LLDisplay *dpy; int x, y; int mode; char cn;{ char string[2]; x += dpy->offset←x; y += dpy->offset←y; string [0] = cn; if (mode == 3) XDrawImageString (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, string, 1); else XDrawString (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, string, 1); } draw←string (dpy, x, y, string, start, length, mode) struct LLDisplay *dpy; int x, y, start, length; int mode; char *string;{ x += dpy->offset←x; y += dpy->offset←y; string += start; if (mode == 3) XDrawImageString (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, string, length); else XDrawString (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, string, length); } int width←string (font, string, start, length) XFontStruct *font; int start, length; char *string;{ string += start; return XTextWidth (font, string, length); } int height←string (font, string, start, length) XFontStruct *font; int start, length; char *string;{ XCharStruct overall; int direction, ascent, descent; string += start; XTextExtents (font, string, length, &direction, &ascent, &descent, &overall); return (overall.ascent + overall.descent); } int x←base←string (font, string, start, length) XFontStruct *font; int start, length; char *string;{ XCharStruct overall; int direction, ascent, descent; string += start; XTextExtents (font, string, length, &direction, &ascent, &descent, &overall); return overall.lbearing; } int y←base←string (font, string, start, length) XFontStruct *font; int start, length; char *string;{ XCharStruct overall; int direction, ascent, descent; string += start; XTextExtents (font, string, length, &direction, &ascent, &descent, &overall); return overall.ascent; } current←mode (dpy, mode) struct LLDisplay *dpy; int mode;{ if (mode == 3) XSetPlaneMask (dpy->display, dpy->currentgc, AllPlanes); else XSetPlaneMask (dpy->display, dpy->currentgc, dpy->monoplane); XSetFunction (dpy->display, dpy->currentgc, mode); } current←line←style (dpy, width, style) struct LLDisplay *dpy; unsigned width; int style;{ XSetLineAttributes (dpy->display, dpy->currentgc, width, style, CapButt, JoinMiter); } current←pattern (dpy, pattern) struct LLDisplay *dpy; Pixmap pattern;{ XSetTile (dpy->display, dpy->currentgc, pattern); } draw←point (dpy, x, y) struct LLDisplay *dpy; int x, y;{ x += dpy->offset←x; y += dpy->offset←y; XDrawPoint (dpy->display, dpy->currentwindow, dpy->currentgc, x, y); } draw←polymarker (dpy, n, vx, vy) struct LLDisplay *dpy; int n; int vx[], vy[];{ if (store←points (dpy, n, vx, vy)) XDrawPoints (dpy->display, dpy->currentwindow, dpy->currentgc, dpy->points, n, CoordModeOrigin); } draw←line (dpy, x1, y1, x2, y2) struct LLDisplay *dpy; int x1, y1, x2, y2;{ x1 += dpy->offset←x; y1 += dpy->offset←y; x2 += dpy->offset←x; y2 += dpy->offset←y; XDrawLine (dpy->display, dpy->currentwindow, dpy->currentgc, x1, y1, x2, y2); } draw←rectangle (dpy, x, y, w, h) struct LLDisplay *dpy; int x, y, w, h;{ x += dpy->offset←x; y += dpy->offset←y; if ((w > 0) && (h > 0)) XDrawRectangle (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, w, h); } draw←ellipse (dpy, x, y, rx, ry) struct LLDisplay *dpy; int x, y, rx, ry;{ x += dpy->offset←x - rx; y += dpy->offset←y - ry; if ((rx > 0) && (ry > 0)) XDrawArc (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, rx+rx, ry+ry, NULL, TWOPI); } draw←polyline (dpy, n, vx, vy) struct LLDisplay *dpy; int n; int vx[], vy[];{ if (store←points (dpy, n, vx, vy)) XDrawLines (dpy->display, dpy->currentwindow, dpy->currentgc, dpy->points, n, CoordModeOrigin); } fill←rectangle (dpy, x, y, w, h, pattern) struct LLDisplay *dpy; int x, y, w, h; int pattern;{ x += dpy->offset←x; y += dpy->offset←y; if ((w > 0) && (h > 0)){ if (pattern > 1) XSetFillStyle (dpy->display, dpy->currentgc, FillTiled); XFillRectangle (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, w, h); if (pattern > 1) XSetFillStyle (dpy->display, dpy->currentgc, FillSolid); } } fill←ellipse (dpy, x, y, rx, ry, pattern) struct LLDisplay *dpy; int x, y, rx, ry; int pattern;{ x += dpy->offset←x - rx; y += dpy->offset←y - ry; if ((rx > 0) && (ry > 0)){ if (pattern > 1) XSetFillStyle (dpy->display, dpy->currentgc, FillTiled); XFillArc (dpy->display, dpy->currentwindow, dpy->currentgc, x, y, rx+rx, ry+ry, NULL, TWOPI); if (pattern > 1) XSetFillStyle (dpy->display, dpy->currentgc, FillSolid); } } fill←area (dpy, n, vx, vy, pattern) struct LLDisplay *dpy; int n; int vx[], vy[]; int pattern;{ if (store←points (dpy, n, vx, vy)){ if (pattern > 1) XSetFillStyle (dpy->display, dpy->currentgc, FillTiled); XFillPolygon (dpy->display, dpy->currentwindow, dpy->currentgc, dpy->points, n, Complex, CoordModeOrigin); if (pattern > 1) XSetFillStyle (dpy->display, dpy->currentgc, FillSolid); } } /* ************************************************************************* */ int store←points (dpy, n, vx, vy) struct LLDisplay *dpy; int n; int vx[], vy[];{ int i; while (n > dpy->nbpoints){ dpy->nbpoints = 2 * dpy->nbpoints ; dpy->points = (XPoint *) realloc ((char *)dpy->points, dpy->nbpoints * sizeof (XPoint)); if (dpy->points == 0) { perror(MESSAGE3); return (0); } } for (i = 0; i < n; i++){ dpy->points[i].x = *vx++ + dpy->offset←x ; dpy->points[i].y = *vy++ + dpy->offset←y ; } return (1); } int set←userdata (dpy, win, lisp) struct LLDisplay *dpy; Window win; int lisp; { if (XSaveContext (dpy->display, win, dpy->lispcontext, lisp) != NULL) { perror(MESSAGE4); return (0); } return (1); } int get←userdata (dpy, win) struct LLDisplay *dpy; Window win; { int lisp; if (XFindContext (dpy->display, win, dpy->lispcontext, &lisp) != NULL) lisp = (int) lispnil; return (lisp); } kill←userdata (dpy, win) struct LLDisplay *dpy; Window win;{ XDeleteContext (dpy->display, win, dpy->lispcontext); } /* ************************************************************************* */ GC default←gc (dpy) struct LLDisplay *dpy; { return dpy->fullgc; } Pixmap create←bitmap (dpy, w, h) struct LLDisplay *dpy; unsigned int w, h ;{ Pixmap pixmap; if (w <= 0) w = 1; if (h <= 0) h = 1; pixmap = XCreatePixmap (dpy->display, dpy->root, w, h, dpy->depth); return (pixmap); } kill←bitmap (dpy, bitmap) struct LLDisplay *dpy; Pixmap bitmap;{ XFreePixmap (dpy->display, bitmap); } bitblit (dpy, pixmap1, pixmap2, x1, y1, x2, y2, w, h, gc) struct LLDisplay *dpy; Drawable pixmap1, pixmap2; GC gc; int x1, y1, x2, y2; unsigned int w, h;{ if ((w > 0) && (h > 0)) XCopyArea (dpy->display, pixmap2, pixmap1, gc, x2, y2, w, h, x1, y1); } set←bit←line (dpy, pixmap, x, y, string, w) struct LLDisplay *dpy; Drawable pixmap; int x, y; char *string; int w;{ if (w > 0){ dpy->setimage->data = string; XPutImage (dpy->display, pixmap, dpy->fullgc, dpy->setimage, 0, 0, x, y, w, 1); } } get←bit←line (dpy, pixmap, x, y, string, w) struct LLDisplay *dpy; Drawable pixmap; int x, y; char *string; int w;{ XImage *getimage; int i; int mask; if (w > 0){ mask = 0; getimage = XGetImage (dpy->display, pixmap, x, y, w, 1, 1, XYPixmap); if (dpy->ForePixel == 0) mask = 0xff; for (i = 0; i < ((w+15)/16)*2; i++) string [i] = mask ↑ getimage->data [i]; XDestroyImage (getimage); } } int bmref (dpy, pixmap, x, y) struct LLDisplay *dpy; Drawable pixmap; int x, y;{ XImage *getimage; int bit; getimage = XGetImage (dpy->display, pixmap, x, y, 1, 1, 1, XYPixmap); bit = XGetPixel (getimage, 0, 0); if (dpy->ForePixel == 0) bit = !bit; XDestroyImage (getimage); return (bit); } bmset (dpy, pixmap, x, y, bit) struct LLDisplay *dpy; Drawable pixmap; int x, y; int bit;{ dpy->setimage->data = EMPTYSTRING; XPutPixel (dpy->setimage, 0, 0, bit); XPutImage (dpy->display, pixmap, dpy->fullgc, dpy->setimage, 0, 0, x, y, 1, 1); } Pixmap pixmap←to←bitmap (dpy, pixmap, w, h) struct LLDisplay *dpy; Pixmap pixmap; int w, h; { Pixmap bitmap; GC monoplanegc; XGCValues values; bitmap = XCreatePixmap (dpy->display, dpy->root, w, h, 1); values.graphics←exposures = False; monoplanegc = XCreateGC (dpy->display, bitmap, GCGraphicsExposures, &values); XCopyPlane (dpy->display, pixmap, bitmap, monoplanegc, 0, 0, w, h, 0, 0, dpy->monoplane); XFreeGC(dpy->display, monoplanegc); return (bitmap); } Cursor create←cursor (dpy, cursor) struct LLDisplay *dpy; int cursor; { return (XCreateFontCursor (dpy->display, cursor)); } Cursor make←cursor (dpy, pixmap1, pixmap2, fgr, fgg, fgb, bgr, bgg, bgb, x, y) struct LLDisplay *dpy; Pixmap pixmap1, pixmap2; int fgr, fgg, fgb, bgr, bgg, bgb; int x, y;{ XColor fore, back; fore.red = 2*fgr; fore.green = 2*fgg; fore.blue = 2*fgb; back.red = 2*bgr; back.green = 2*bgg; back.blue = 2*bgb; return (XCreatePixmapCursor (dpy->display, pixmap1, pixmap2, &fore, &back, x, y)) ; } current←cursor (dpy, cursor) struct LLDisplay *dpy; Cursor cursor;{ XDefineCursor (dpy->display, dpy->currentwindow, cursor); } move←cursor (dpy, x2, y2) struct LLDisplay *dpy; int x2, y2;{ XWarpPointer (dpy->display, None, dpy->root, 0, 0, 0, 0, x2, y2); } /* ************************************************************************* */ /* La Couleur */ /* ************************************************************************* */ int make←color (dpy, r, g, b, color) struct LLDisplay *dpy; int r, g, b; struct LLColor *color; { XColor xcolor; xcolor.red = 2*r; xcolor.green= 2*g; xcolor.blue = 2*b; if (XAllocColor (dpy->display, dpy->colormap, &xcolor) == NULL) return (-1); color->red = xcolor.red / 2; color->green = xcolor.green / 2; color->blue = xcolor.blue / 2; return (xcolor.pixel); } int make←mutable←color (dpy, r, g, b) struct LLDisplay *dpy; int r, g, b; { XColor xcolor; if (XAllocColorCells (dpy->display, dpy->colormap, 0, 0, 0, &xcolor.pixel, 1) == NULL) return (-1); xcolor.red = 2*r; xcolor.green= 2*g; xcolor.blue = 2*b; xcolor.flags = DoRed|DoGreen|DoBlue; XStoreColor (dpy->display, dpy->colormap, &xcolor); return (xcolor.pixel); } int make←named←color (dpy, name, color) struct LLDisplay *dpy; char *name; struct LLColor *color; { XColor xcolor; if (XParseColor (dpy->display, dpy->colormap, name, &xcolor) == NULL) return (-1); if (XAllocColor (dpy->display, dpy->colormap, &xcolor) == NULL) return (-1); color->red = xcolor.red / 2; color->green = xcolor.green / 2; color->blue = xcolor.blue / 2; return (xcolor.pixel); } kill←color (dpy, pix) struct LLDisplay *dpy; int pix; { XColor color; color.pixel = pix; XFreeColors (dpy->display, dpy->colormap, &color, 1, 0); } current←foreground (dpy, pix) struct LLDisplay *dpy; int pix; { XSetForeground(dpy->display, dpy->currentgc, pix); XSetForeground(dpy->display, dpy->fullgc, pix); } current←background (dpy, pix) struct LLDisplay *dpy; int pix; { XSetBackground(dpy->display, dpy->currentgc, pix); XSetBackground(dpy->display, dpy->fullgc, pix); } int color←component (dpy, pix, red, green, blue, flag) struct LLDisplay *dpy; int pix; int red, green, blue, flag; { XColor color; color.red = 2*red; color.green = 2*green; color.blue = 2*blue; color.pixel = pix; switch (flag) { case 0: color.flags = DoRed; break; case 1: color.flags = DoGreen; break; case 2: color.flags = DoBlue; break; } XStoreColor (dpy->display, dpy->colormap, &color); return 1; } char *get←default (dpy, prog, item) struct LLDisplay *dpy; char *prog, *item; { char *res; res = XGetDefault (dpy->display, prog, item); return res ? res : ""; } set←menu←attributes (dpy, window) struct LLDisplay *dpy; Window window; { XSetWindowAttributes xswa; xswa.override←redirect = True; xswa.save←under = True; XChangeWindowAttributes (dpy->display, window, CWOverrideRedirect|CWSaveUnder, &xswa); } /* ************************************************************************* */ /* Cause Bug X11R2 : La CURSOR Fonte n'est pas liberee au XCloseDisplay */ /* et mal reallouee au XCreateFontCursor */ /* ************************************************************************* */ #ifdef x11r2 #define CURSORFONT "cursor" Cursor XCreateFontCursor(dpy, which) Display *dpy; unsigned int which; { static XColor foreground = { 0, 0, 0, 0 }; static XColor background = { 0, 65535, 65535, 65535 }; static Font cfont; cfont = XLoadFont(dpy, CURSORFONT); return (XCreateGlyphCursor (dpy, cfont, cfont, which, which + 1, &foreground, &background)); } #endif x11r2 /* ************************************************************************* */ /* ************************************************************************* */ /* **************************************************************************** A TESTER SANS LES PATCHES CLOCK #include <sys/time.h> extern double accudouble; extern int **prtmsgs; #define errreturn(M,V) { if(**prtmsgs != 0) perror(M) ; return(V); } setalarm(f) double f; { struct itimerval nit,oit; register int secs; secs = (long) (f * 1e+6); timerclear(&nit.it←interval); nit.it←value.tv←sec = secs / 1000000; nit.it←value.tv←usec = secs % 1000000; if (setitimer(ITIMER←REAL, &nit, &oit) < 0) { accudouble = 0; errreturn("clockalarm", -1); } accudouble = (oit.it←value.tv←sec + oit.it←value.tv←usec * 1e-6); } extern ll←break(), ll←merro(), ll←clock(); #include <signal.h> inton () { #ifndef LLDEBUG #ifdef BSD42 sigsetmask(0); signal(SIGALRM, ll←clock); #endif BSD42 #ifdef S5 signal(SIGALRM, ll←clock); #endif S5 #ifdef V7 signal(SIGALRM, ll←clock); #endif V7 #ifdef BACKGND if(!background){ signal(SIGINT, ll←break); } #else BACKGND signal(SIGINT, ll←break); #endif BACKGND signal(SIGILL, ll←merro); signal(SIGBUS, ll←merro); signal(SIGSEGV, ll←merro); signal(SIGTRAP, ll←merro); #ifndef SPS9 signal(SIGFPE, ll←merro); #else signal(SIGFPE, SIG←IGN); #endif SPS9 #endif LLDEBUG } intoff () { #ifndef LLDEBUG #ifdef LLMOUSE signal(SIGMOUS, SIG←IGN); #endif LLMOUSE #ifdef BSD42 #define mask(s) (1 << ((s)-1)) return(sigblock (mask (SIGALRM) | mask(SIGINT))); #else BSD42 signal(SIGINT, SIG←IGN); #endif LLDEBUG } **************************************************************************** */