Now do all possible PRead operations from the PBus side:
We do the operations in a feasible sequence so we can use this file to construct vectors for the full test:
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
PReadMiss-MapMiss-NoVictim[50]:
0 0000 0 0 0 0 8 0 50 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 50 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx
Let the grant come here, so we send our MapRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 E150 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our map request on our input wires, followed immediately by the MapRply
1 E150 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
1 E950 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 0150 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 0150 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 0950 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 ABC1 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 BAC2 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x C1 --B
0 CAB3 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x C1
0 CBA4 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x C1
PReadMiss-MapHit-NoVictim[59]:
0 0000 0 0 0 0 8 0 59 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 59 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 0159 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 0159 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 0959 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 AABB 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 CCDD 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x AA --B
0 EEFF 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x AA
0 8899 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x AA --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x AA
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x AA --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x AA
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
PReadMiss-MapMiss-NoVictim[8A]:
0 0000 0 0 0 0 8 0 8A 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 8A 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx
Let the grant come here, so we send our MapRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 E18A 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our map request on our input wires, followed immediately by the MapRply
1 E18A 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
1 E98A 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 018A 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 018A 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 098A 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 1122 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 3344 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 22 --B
0 5566 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 22
0 7788 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 22 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 22
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 22 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 22
PReadMiss-MapHit-NoVictim[AB]:
0 0000 0 0 0 0 8 0 AB 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 AB 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 01AB 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 01AB 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 09AB 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 1122 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 3344 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 11 --B
0 5566 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 11
0 7788 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 11 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 11
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 11 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 11
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
PReadMiss-MapMiss-NoVictim[CC]:
0 0000 0 0 0 0 8 0 CC 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 CC 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx
Let the grant come here, so we send our MapRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 E1CC 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our map request on our input wires, followed immediately by the MapRply
1 E1CC 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
1 E9CC 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 01CC 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 01CC 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 09CC 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 1A2B 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 3C4D 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 2B --B
0 5E6F 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 2B
0 7081 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 2B --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 2B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 2B --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 2B
PReadMiss-MapHit-NoVictim[D5]:
0 0000 0 0 0 0 8 0 D5 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 D5 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 01D5 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 01D5 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 09D5 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 ABBC 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 CDDE 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x AB --B
0 EFF0 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x AB
0 0112 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x AB --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x AB
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x AB --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x AB
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
PReadMiss-MapMiss-NoVictim[E6]:
0 0000 0 0 0 0 8 0 E6 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 E6 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx
Let the grant come here, so we send our MapRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 E1E6 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our map request on our input wires, followed immediately by the MapRply
1 E1E6 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
1 E9E6 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 01E6 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 01E6 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 09E6 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0246 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 8ACE 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 46 --B
0 1357 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x 46
0 9BDF 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 46 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x 46
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 46 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x 46
PReadMiss-MapHit-NoVictim[FF]:
0 0000 0 0 0 0 8 0 FF 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 FF 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 01FF 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 01FF 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 09FF 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 AABB 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 CCDD 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x AA --B
0 EEFF 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x AA
0 8899 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x AA --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x AA
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x AA --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x AA
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
This leaves the array in the following state:
Left Right
VPage VBlock VPage VBlock
01 010 11 001
01 011 11 010
10 001 11 100
10 101 11 111
Next we do the two Victim cases:
PReadMiss-MapMiss-Victim[10]:
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx
Let the grant come here, so we send our MapRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 E100 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our map request on our input wires, followed immediately by the MapRply
1 E100 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
1 E900 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 0100 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 0100 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 0900 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 ABC1 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 BAC2 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x C1 --B
0 CAB3 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x C1
0 CBA4 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
PReadMiss-MapHit-Victim[18]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx
Let the grant come here, so we send our MapRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 E100 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our map request on our input wires, followed immediately by the MapRply
1 E100 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
1 E900 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
B B G G R P P P P A A A A | H B B B R S D n n P P
C D L r e m C B D O S v R | d D O S e S r R F F d
y a e a s o m y a w h m M | r a w h q t P e a a a
c t n n e d d t t 7 3 | C t n a u o B j u u t
l a g t t e I e a | y a e r e p u e l l a
e I t I n S I | c O r e s O s c t t O
0 n h n e n | l u O d t u t B C u
l | e t u O t B o u
I | O t u d t
n | u t e
| t
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 2 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 xxxx 0 0 0 0 1 0 1 x xx
Give the grant for the RBRqst
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 1 0100 0 0 0 0 0 1 1 x xx --A
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 1 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
Here's our RBRqst on our input wires
1 0100 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x xx
And shortly thereafter the RBRply
1 0900 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 ABC1 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 BAC2 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x C1 --B
0 CAB3 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 0 1 x C1
0 CBA4 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 1 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --A
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1 --B
0 0000 0 0 0 0 0 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x C1
This leaves the array in the following state:
Left Right
VPage VBlock VPage VBlock
00 010 11 001
00 011 11 010
10 001 11 100
10 101 11 111
Finally, we do the hit cases:
PReadHit[10]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[11]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[12]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[13]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[14]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[15]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[16]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[17]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[18]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[19]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[1A]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[1B]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[1C]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[1D]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[1E]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[1F]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[8A]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[AB]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[CC]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[D5]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[E6]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
PReadHit[FF]
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx --A
0 0000 0 0 0 0 8 0 00 0 0 0 0 | 0 xxxx 0 0 0 0 0 1 1 x xx
0 0000 0 0 0 0 8 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx --B
0 0000 0 0 0 0 0 0 00 0 0 1 0 | 0 xxxx 0 0 0 0 1 1 1 x xx
.